306 lines
12 KiB
C
306 lines
12 KiB
C
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/* Copyright (C) 2009-2018 Artifex Software, Inc.
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All Rights Reserved.
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This software is provided AS-IS with no warranty, either express or
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implied.
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This software is distributed under license and may not be copied, modified
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or distributed except as expressly authorized under the terms of that
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license. Refer to licensing information at http://www.artifex.com
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or contact Artifex Software, Inc., 1305 Grant Avenue - Suite 200,
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Novato, CA 94945, U.S.A., +1(415)492-9861, for further information.
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*/
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/* Memento: A library to aid debugging of memory leaks/heap corruption.
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*
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* Usage (with C):
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* First, build your project with MEMENTO defined, and include this
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* header file wherever you use malloc, realloc or free.
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* This header file will use macros to point malloc, realloc and free to
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* point to Memento_malloc, Memento_realloc, Memento_free.
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*
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* Run your program, and all mallocs/frees/reallocs should be redirected
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* through here. When the program exits, you will get a list of all the
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* leaked blocks, together with some helpful statistics. You can get the
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* same list of allocated blocks at any point during program execution by
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* calling Memento_listBlocks();
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*
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* Every call to malloc/free/realloc counts as an 'allocation event'.
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* On each event Memento increments a counter. Every block is tagged with
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* the current counter on allocation. Every so often during program
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* execution, the heap is checked for consistency. By default this happens
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* after 1024 events, then after 2048 events, then after 4096 events, etc.
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* This can be changed at runtime by using Memento_setParanoia(int level).
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* 0 turns off such checking, 1 sets checking to happen on every event,
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* any positive number n sets checking to happen once every n events,
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* and any negative number n sets checking to happen after -n events, then
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* after -2n events etc.
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*
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* The default paranoia level is therefore -1024.
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*
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* Memento keeps blocks around for a while after they have been freed, and
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* checks them as part of these heap checks to see if they have been
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* written to (or are freed twice etc).
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*
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* A given heap block can be checked for consistency (it's 'pre' and
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* 'post' guard blocks are checked to see if they have been written to)
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* by calling Memento_checkBlock(void *blockAddress);
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*
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* A check of all the memory can be triggered by calling Memento_check();
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* (or Memento_checkAllMemory(); if you'd like it to be quieter).
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*
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* A good place to breakpoint is Memento_breakpoint, as this will then
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* trigger your debugger if an error is detected. This is done
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* automatically for debug windows builds.
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*
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* If a block is found to be corrupt, information will be printed to the
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* console, including the address of the block, the size of the block,
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* the type of corruption, the number of the block and the event on which
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* it last passed a check for correctness.
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*
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* If you rerun, and call Memento_paranoidAt(int event); with this number
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* the code will wait until it reaches that event and then start
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* checking the heap after every allocation event. Assuming it is a
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* deterministic failure, you should then find out where in your program
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* the error is occurring (between event x-1 and event x).
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*
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* Then you can rerun the program again, and call
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* Memento_breakAt(int event); and the program will call
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* Memento_Breakpoint() when event x is reached, enabling you to step
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* through.
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*
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* Memento_find(address) will tell you what block (if any) the given
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* address is in.
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*
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* An example:
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* Suppose we have a gs invocation that crashes with memory corruption.
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* * Build with -DMEMENTO.
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* * In your debugger put breakpoints on Memento_inited and
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* Memento_Breakpoint.
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* * Run the program. It will stop in Memento_inited.
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* * Execute Memento_setParanoia(1); (In VS use Ctrl-Alt-Q). (Note #1)
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* * Continue execution.
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* * It will detect the memory corruption on the next allocation event
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* after it happens, and stop in Memento_breakpoint. The console should
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* show something like:
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*
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* Freed blocks:
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* 0x172e610(size=288,num=1415) index 256 (0x172e710) onwards corrupted
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* Block last checked OK at allocation 1457. Now 1458.
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*
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* * This means that the block became corrupted between allocation 1457
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* and 1458 - so if we rerun and stop the program at 1457, we can then
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* step through, possibly with a data breakpoint at 0x172e710 and see
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* when it occurs.
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* * So restart the program from the beginning. When we hit Memento_inited
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* execute Memento_breakAt(1457); (and maybe Memento_setParanoia(1), or
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* Memento_setParanoidAt(1457))
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* * Continue execution until we hit Memento_breakpoint.
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* * Now you can step through and watch the memory corruption happen.
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*
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* Note #1: Using Memento_setParanoia(1) can cause your program to run
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* very slowly. You may instead choose to use Memento_setParanoia(100)
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* (or some other figure). This will only exhaustively check memory on
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* every 100th allocation event. This trades speed for the size of the
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* average allocation event range in which detection of memory corruption
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* occurs. You may (for example) choose to run once checking every 100
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* allocations and discover that the corruption happens between events
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* X and X+100. You can then rerun using Memento_paranoidAt(X), and
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* it'll only start exhaustively checking when it reaches X.
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*
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* More than one memory allocator?
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*
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* If you have more than one memory allocator in the system (like for
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* instance the ghostscript chunk allocator, that builds on top of the
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* standard malloc and returns chunks itself), then there are some things
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* to note:
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*
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* * If the secondary allocator gets its underlying blocks from calling
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* malloc, then those will be checked by Memento, but 'subblocks' that
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* are returned to the secondary allocator will not. There is currently
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* no way to fix this other than trying to bypass the secondary
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* allocator. One way I have found to do this with the chunk allocator
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* is to tweak its idea of a 'large block' so that it puts every
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* allocation in its own chunk. Clearly this negates the point of having
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* a secondary allocator, and is therefore not recommended for general
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* use.
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*
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* * Again, if the secondary allocator gets its underlying blocks from
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* calling malloc (and hence Memento) leak detection should still work
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* (but whole blocks will be detected rather than subblocks).
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*
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* * If on every allocation attempt the secondary allocator calls into
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* Memento_failThisEvent(), and fails the allocation if it returns true
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* then more useful features can be used; firstly memory squeezing will
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* work, and secondly, Memento will have a "finer grained" paranoia
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* available to it.
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*
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* Usage with C++:
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*
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* Memento has some experimental code in it to trap new/delete (and
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* new[]/delete[] if required) calls.
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*
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* In order for this to work, either:
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*
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* 1) Build memento.c with the c++ compiler.
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*
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* or
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*
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* 2) Build memento.c as normal with the C compiler, then from any
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* one of your .cpp files, do:
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*
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* #define MEMENTO_CPP_EXTRAS_ONLY
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* #include "memento.c"
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*
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* In the case where MEMENTO is not defined, this will not do anything.
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*
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* Both Windows and GCC provide separate new[] and delete[] operators
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* for arrays. Apparently some systems do not. If this is the case for
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* your system, define MEMENTO_CPP_NO_ARRAY_CONSTRUCTORS.
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*/
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#ifndef MEMENTO_H
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#include <stdlib.h>
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#define MEMENTO_H
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#ifndef MEMENTO_UNDERLYING_MALLOC
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#define MEMENTO_UNDERLYING_MALLOC malloc
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#endif
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#ifndef MEMENTO_UNDERLYING_FREE
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#define MEMENTO_UNDERLYING_FREE free
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#endif
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#ifndef MEMENTO_UNDERLYING_REALLOC
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#define MEMENTO_UNDERLYING_REALLOC realloc
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#endif
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#ifndef MEMENTO_UNDERLYING_CALLOC
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#define MEMENTO_UNDERLYING_CALLOC calloc
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#endif
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#ifndef MEMENTO_MAXALIGN
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#define MEMENTO_MAXALIGN (sizeof(int))
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#endif
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#define MEMENTO_PREFILL 0xa6
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#define MEMENTO_POSTFILL 0xa7
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#define MEMENTO_ALLOCFILL 0xa8
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#define MEMENTO_FREEFILL 0xa9
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#define MEMENTO_FREELIST_MAX 0x2000000
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int Memento_checkBlock(void *);
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int Memento_checkAllMemory(void);
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int Memento_check(void);
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int Memento_setParanoia(int);
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int Memento_paranoidAt(int);
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int Memento_breakAt(int);
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void Memento_breakOnFree(void *a);
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void Memento_breakOnRealloc(void *a);
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int Memento_getBlockNum(void *);
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int Memento_find(void *a);
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void Memento_breakpoint(void);
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int Memento_failAt(int);
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int Memento_failThisEvent(void);
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void Memento_listBlocks(void);
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void Memento_listNewBlocks(void);
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size_t Memento_setMax(size_t);
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void Memento_stats(void);
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void *Memento_label(void *, const char *);
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void Memento_tick(void);
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void *Memento_malloc(size_t s);
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void *Memento_realloc(void *, size_t s);
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void Memento_free(void *);
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void *Memento_calloc(size_t, size_t);
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void Memento_info(void *addr);
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void Memento_listBlockInfo(void);
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void *Memento_takeByteRef(void *blk);
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void *Memento_dropByteRef(void *blk);
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void *Memento_takeShortRef(void *blk);
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void *Memento_dropShortRef(void *blk);
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void *Memento_takeIntRef(void *blk);
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void *Memento_dropIntRef(void *blk);
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void *Memento_takeRef(void *blk);
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void *Memento_dropRef(void *blk);
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void *Memento_adjustRef(void *blk, int adjust);
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void *Memento_reference(void *blk);
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int Memento_checkPointerOrNull(void *blk);
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int Memento_checkBytePointerOrNull(void *blk);
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int Memento_checkShortPointerOrNull(void *blk);
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int Memento_checkIntPointerOrNull(void *blk);
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void Memento_startLeaking(void);
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void Memento_stopLeaking(void);
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int Memento_sequence(void);
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void Memento_fin(void);
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void Memento_bt(void);
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#ifdef MEMENTO
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#ifndef COMPILING_MEMENTO_C
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#define malloc Memento_malloc
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#define free Memento_free
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#define realloc Memento_realloc
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#define calloc Memento_calloc
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#endif
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#else
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#define Memento_malloc MEMENTO_UNDERLYING_MALLOC
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#define Memento_free MEMENTO_UNDERLYING_FREE
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#define Memento_realloc MEMENTO_UNDERLYING_REALLOC
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#define Memento_calloc MEMENTO_UNDERLYING_CALLOC
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#define Memento_checkBlock(A) 0
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#define Memento_checkAllMemory() 0
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#define Memento_check() 0
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#define Memento_setParanoia(A) 0
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#define Memento_paranoidAt(A) 0
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#define Memento_breakAt(A) 0
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#define Memento_breakOnFree(A) 0
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#define Memento_breakOnRealloc(A) 0
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#define Memento_getBlockNum(A) 0
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#define Memento_find(A) 0
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#define Memento_breakpoint() do {} while (0)
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#define Memento_failAt(A) 0
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#define Memento_failThisEvent() 0
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#define Memento_listBlocks() do {} while (0)
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#define Memento_listNewBlocks() do {} while (0)
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#define Memento_setMax(A) 0
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#define Memento_stats() do {} while (0)
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#define Memento_label(A,B) (A)
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#define Memento_info(A) do {} while (0)
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#define Memento_listBlockInfo() do {} while (0)
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#define Memento_takeByteRef(A) (A)
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#define Memento_dropByteRef(A) (A)
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#define Memento_takeShortRef(A) (A)
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#define Memento_dropShortRef(A) (A)
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#define Memento_takeIntRef(A) (A)
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#define Memento_dropIntRef(A) (A)
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#define Memento_takeRef(A) (A)
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#define Memento_dropRef(A) (A)
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#define Memento_adjustRef(A,V) (A)
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#define Memento_reference(A) (A)
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#define Memento_checkPointerOrNull(A) 0
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#define Memento_checkBytePointerOrNull(A) 0
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#define Memento_checkShortPointerOrNull(A) 0
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#define Memento_checkIntPointerOrNull(A) 0
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#define Memento_tick() do {} while (0)
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#define Memento_startLeaking() do {} while (0)
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#define Memento_stopLeaking() do {} while (0)
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#define Memento_fin() do {} while (0)
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#define Memento_bt() do {} while (0)
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#define Memento_sequence() (0)
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#endif /* MEMENTO */
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#endif /* MEMENTO_H */
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