911 lines
20 KiB
C
911 lines
20 KiB
C
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#include "mupdf/fitz.h"
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#include "draw-imp.h"
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#include <assert.h>
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#include <limits.h>
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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/*
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* Global Edge List -- list of straight path segments for scan conversion
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*
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* Stepping along the edges is with Bresenham's line algorithm.
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*
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* See Mike Abrash -- Graphics Programming Black Book (notably chapter 40)
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*/
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typedef struct fz_edge_s
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{
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int x, e, h, y;
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int adj_up, adj_down;
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int xmove;
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int xdir, ydir; /* -1 or +1 */
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} fz_edge;
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typedef struct fz_gel_s
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{
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fz_rasterizer super;
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int cap, len;
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fz_edge *edges;
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int acap, alen;
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fz_edge **active;
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int bcap;
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unsigned char *alphas;
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int *deltas;
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} fz_gel;
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static int
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fz_reset_gel(fz_context *ctx, fz_rasterizer *rast)
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{
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fz_gel *gel = (fz_gel *)rast;
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gel->len = 0;
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gel->alen = 0;
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return 0;
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}
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static void
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fz_drop_gel(fz_context *ctx, fz_rasterizer *rast)
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{
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fz_gel *gel = (fz_gel *)rast;
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if (gel == NULL)
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return;
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fz_free(ctx, gel->active);
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fz_free(ctx, gel->edges);
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fz_free(ctx, gel->alphas);
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fz_free(ctx, gel->deltas);
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fz_free(ctx, gel);
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}
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enum { INSIDE, OUTSIDE, LEAVE, ENTER };
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#define clip_lerp_y(v,m,x0,y0,x1,y1,t) clip_lerp_x(v,m,y0,x0,y1,x1,t)
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static int
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clip_lerp_x(int val, int m, int x0, int y0, int x1, int y1, int *out)
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{
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int v0out = m ? x0 > val : x0 < val;
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int v1out = m ? x1 > val : x1 < val;
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if (v0out + v1out == 0)
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return INSIDE;
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if (v0out + v1out == 2)
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return OUTSIDE;
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if (v1out)
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{
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*out = y0 + (int)(((float)(y1 - y0)) * (val - x0) / (x1 - x0));
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return LEAVE;
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}
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else
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{
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*out = y1 + (int)(((float)(y0 - y1)) * (val - x1) / (x0 - x1));
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return ENTER;
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}
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}
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static void
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fz_insert_gel_raw(fz_context *ctx, fz_rasterizer *ras, int x0, int y0, int x1, int y1)
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{
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fz_gel *gel = (fz_gel *)ras;
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fz_edge *edge;
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int dx, dy;
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int winding;
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int width;
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int tmp;
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if (y0 == y1)
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return;
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if (y0 > y1) {
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winding = -1;
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tmp = x0; x0 = x1; x1 = tmp;
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tmp = y0; y0 = y1; y1 = tmp;
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}
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else
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winding = 1;
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if (x0 < gel->super.bbox.x0) gel->super.bbox.x0 = x0;
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if (x0 > gel->super.bbox.x1) gel->super.bbox.x1 = x0;
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if (x1 < gel->super.bbox.x0) gel->super.bbox.x0 = x1;
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if (x1 > gel->super.bbox.x1) gel->super.bbox.x1 = x1;
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if (y0 < gel->super.bbox.y0) gel->super.bbox.y0 = y0;
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if (y1 > gel->super.bbox.y1) gel->super.bbox.y1 = y1;
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if (gel->len + 1 == gel->cap) {
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int new_cap = gel->cap * 2;
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gel->edges = fz_realloc_array(ctx, gel->edges, new_cap, fz_edge);
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gel->cap = new_cap;
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}
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edge = &gel->edges[gel->len++];
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dy = y1 - y0;
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dx = x1 - x0;
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width = fz_absi(dx);
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edge->xdir = dx > 0 ? 1 : -1;
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edge->ydir = winding;
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edge->x = x0;
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edge->y = y0;
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edge->h = dy;
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edge->adj_down = dy;
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/* initial error term going l->r and r->l */
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if (dx >= 0)
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edge->e = 0;
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else
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edge->e = -dy + 1;
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/* y-major edge */
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if (dy >= width) {
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edge->xmove = 0;
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edge->adj_up = width;
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}
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/* x-major edge */
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else {
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edge->xmove = (width / dy) * edge->xdir;
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edge->adj_up = width % dy;
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}
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}
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static void
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fz_insert_gel(fz_context *ctx, fz_rasterizer *ras, float fx0, float fy0, float fx1, float fy1, int rev)
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{
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int x0, y0, x1, y1;
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int d, v;
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const int hscale = fz_rasterizer_aa_hscale(ras);
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const int vscale = fz_rasterizer_aa_vscale(ras);
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fx0 = floorf(fx0 * hscale);
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fx1 = floorf(fx1 * hscale);
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fy0 = floorf(fy0 * vscale);
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fy1 = floorf(fy1 * vscale);
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/* Call fz_clamp so that clamping is done in the float domain, THEN
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* cast down to an int. Calling fz_clampi causes problems due to the
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* implicit cast down from float to int of the first argument
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* over/underflowing and flipping sign at extreme values. */
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x0 = (int)fz_clamp(fx0, BBOX_MIN * hscale, BBOX_MAX * hscale);
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y0 = (int)fz_clamp(fy0, BBOX_MIN * vscale, BBOX_MAX * vscale);
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x1 = (int)fz_clamp(fx1, BBOX_MIN * hscale, BBOX_MAX * hscale);
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y1 = (int)fz_clamp(fy1, BBOX_MIN * vscale, BBOX_MAX * vscale);
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d = clip_lerp_y(ras->clip.y0, 0, x0, y0, x1, y1, &v);
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if (d == OUTSIDE) return;
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if (d == LEAVE) { y1 = ras->clip.y0; x1 = v; }
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if (d == ENTER) { y0 = ras->clip.y0; x0 = v; }
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d = clip_lerp_y(ras->clip.y1, 1, x0, y0, x1, y1, &v);
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if (d == OUTSIDE) return;
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if (d == LEAVE) { y1 = ras->clip.y1; x1 = v; }
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if (d == ENTER) { y0 = ras->clip.y1; x0 = v; }
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d = clip_lerp_x(ras->clip.x0, 0, x0, y0, x1, y1, &v);
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if (d == OUTSIDE) {
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x0 = x1 = ras->clip.x0;
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}
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if (d == LEAVE) {
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fz_insert_gel_raw(ctx, ras, ras->clip.x0, v, ras->clip.x0, y1);
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x1 = ras->clip.x0;
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y1 = v;
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}
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if (d == ENTER) {
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fz_insert_gel_raw(ctx, ras, ras->clip.x0, y0, ras->clip.x0, v);
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x0 = ras->clip.x0;
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y0 = v;
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}
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d = clip_lerp_x(ras->clip.x1, 1, x0, y0, x1, y1, &v);
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if (d == OUTSIDE) {
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x0 = x1 = ras->clip.x1;
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}
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if (d == LEAVE) {
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fz_insert_gel_raw(ctx, ras, ras->clip.x1, v, ras->clip.x1, y1);
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x1 = ras->clip.x1;
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y1 = v;
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}
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if (d == ENTER) {
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fz_insert_gel_raw(ctx, ras, ras->clip.x1, y0, ras->clip.x1, v);
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x0 = ras->clip.x1;
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y0 = v;
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}
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fz_insert_gel_raw(ctx, ras, x0, y0, x1, y1);
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}
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static void
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fz_insert_gel_rect(fz_context *ctx, fz_rasterizer *ras, float fx0, float fy0, float fx1, float fy1)
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{
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int x0, y0, x1, y1;
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const int hscale = fz_rasterizer_aa_hscale(ras);
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const int vscale = fz_rasterizer_aa_vscale(ras);
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if (fx0 <= fx1)
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{
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fx0 = floorf(fx0 * hscale);
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fx1 = ceilf(fx1 * hscale);
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}
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else
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{
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fx0 = ceilf(fx0 * hscale);
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fx1 = floorf(fx1 * hscale);
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}
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if (fy0 <= fy1)
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{
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fy0 = floorf(fy0 * vscale);
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fy1 = ceilf(fy1 * vscale);
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}
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else
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{
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fy0 = ceilf(fy0 * vscale);
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fy1 = floorf(fy1 * vscale);
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}
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fx0 = fz_clamp(fx0, ras->clip.x0, ras->clip.x1);
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fx1 = fz_clamp(fx1, ras->clip.x0, ras->clip.x1);
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fy0 = fz_clamp(fy0, ras->clip.y0, ras->clip.y1);
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fy1 = fz_clamp(fy1, ras->clip.y0, ras->clip.y1);
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/* Call fz_clamp so that clamping is done in the float domain, THEN
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* cast down to an int. Calling fz_clampi causes problems due to the
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* implicit cast down from float to int of the first argument
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* over/underflowing and flipping sign at extreme values. */
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x0 = (int)fz_clamp(fx0, BBOX_MIN * hscale, BBOX_MAX * hscale);
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y0 = (int)fz_clamp(fy0, BBOX_MIN * vscale, BBOX_MAX * vscale);
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x1 = (int)fz_clamp(fx1, BBOX_MIN * hscale, BBOX_MAX * hscale);
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y1 = (int)fz_clamp(fy1, BBOX_MIN * vscale, BBOX_MAX * vscale);
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fz_insert_gel_raw(ctx, ras, x1, y0, x1, y1);
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fz_insert_gel_raw(ctx, ras, x0, y1, x0, y0);
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}
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static int
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cmpedge(const void *va, const void *vb)
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{
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const fz_edge *a = va;
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const fz_edge *b = vb;
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return a->y - b->y;
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}
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static void
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sort_gel(fz_context *ctx, fz_gel *gel)
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{
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fz_edge *a = gel->edges;
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int n = gel->len;
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int h, i, k;
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fz_edge t;
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/* quick sort for long lists */
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if (n > 10000)
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{
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qsort(a, n, sizeof *a, cmpedge);
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return;
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}
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/* shell sort for short lists */
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h = 1;
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if (n < 14) {
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h = 1;
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}
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else {
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while (h < n)
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h = 3 * h + 1;
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h /= 3;
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h /= 3;
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}
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while (h > 0)
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{
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for (i = 0; i < n; i++) {
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t = a[i];
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k = i - h;
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/* TODO: sort on y major, x minor */
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while (k >= 0 && a[k].y > t.y) {
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a[k + h] = a[k];
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k -= h;
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}
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a[k + h] = t;
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}
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h /= 3;
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}
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}
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static int
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fz_is_rect_gel(fz_context *ctx, fz_rasterizer *ras)
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{
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fz_gel *gel = (fz_gel *)ras;
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/* a rectangular path is converted into two vertical edges of identical height */
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if (gel->len == 2)
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{
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fz_edge *a = gel->edges + 0;
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fz_edge *b = gel->edges + 1;
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return a->y == b->y && a->h == b->h &&
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a->xmove == 0 && a->adj_up == 0 &&
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b->xmove == 0 && b->adj_up == 0;
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}
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return 0;
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}
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/*
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* Active Edge List -- keep track of active edges while sweeping
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*/
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static void
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sort_active(fz_edge **a, int n)
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{
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int h, i, k;
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fz_edge *t;
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h = 1;
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if (n < 14) {
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h = 1;
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}
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else {
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while (h < n)
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h = 3 * h + 1;
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h /= 3;
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h /= 3;
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}
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while (h > 0)
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{
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for (i = 0; i < n; i++) {
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t = a[i];
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k = i - h;
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while (k >= 0 && a[k]->x > t->x) {
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a[k + h] = a[k];
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k -= h;
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}
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a[k + h] = t;
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}
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h /= 3;
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}
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}
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static int
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insert_active(fz_context *ctx, fz_gel *gel, int y, int *e_)
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{
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int h_min = INT_MAX;
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int e = *e_;
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/* insert edges that start here */
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if (e < gel->len && gel->edges[e].y == y)
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{
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do {
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if (gel->alen + 1 == gel->acap) {
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int newcap = gel->acap + 64;
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fz_edge **newactive = fz_realloc_array(ctx, gel->active, newcap, fz_edge*);
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gel->active = newactive;
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gel->acap = newcap;
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}
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gel->active[gel->alen++] = &gel->edges[e++];
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} while (e < gel->len && gel->edges[e].y == y);
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*e_ = e;
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}
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if (e < gel->len)
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h_min = gel->edges[e].y - y;
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for (e=0; e < gel->alen; e++)
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{
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if (gel->active[e]->xmove != 0 || gel->active[e]->adj_up != 0)
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{
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h_min = 1;
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break;
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}
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if (gel->active[e]->h < h_min)
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{
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h_min = gel->active[e]->h;
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if (h_min == 1)
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break;
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}
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}
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/* shell-sort the edges by increasing x */
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sort_active(gel->active, gel->alen);
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return h_min;
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}
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static void
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advance_active(fz_context *ctx, fz_gel *gel, int inc)
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{
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fz_edge *edge;
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int i = 0;
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while (i < gel->alen)
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{
|
||
|
edge = gel->active[i];
|
||
|
|
||
|
edge->h -= inc;
|
||
|
|
||
|
/* terminator! */
|
||
|
if (edge->h == 0) {
|
||
|
gel->active[i] = gel->active[--gel->alen];
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
edge->x += edge->xmove;
|
||
|
edge->e += edge->adj_up;
|
||
|
if (edge->e > 0) {
|
||
|
edge->x += edge->xdir;
|
||
|
edge->e -= edge->adj_down;
|
||
|
}
|
||
|
i ++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Anti-aliased scan conversion.
|
||
|
*/
|
||
|
|
||
|
static inline void
|
||
|
add_span_aa(fz_context *ctx, fz_gel *gel, int *list, int x0, int x1, int xofs, int h)
|
||
|
{
|
||
|
int x0pix, x0sub;
|
||
|
int x1pix, x1sub;
|
||
|
const int hscale = fz_rasterizer_aa_hscale(&gel->super);
|
||
|
|
||
|
if (x0 == x1)
|
||
|
return;
|
||
|
|
||
|
/* x between 0 and width of bbox */
|
||
|
x0 -= xofs;
|
||
|
x1 -= xofs;
|
||
|
|
||
|
/* The cast to unsigned below helps the compiler produce faster
|
||
|
* code on ARMs as the multiply by reciprocal trick it uses does not
|
||
|
* need to correct for signedness. */
|
||
|
x0pix = ((unsigned int)x0) / hscale;
|
||
|
x0sub = ((unsigned int)x0) % hscale;
|
||
|
x1pix = ((unsigned int)x1) / hscale;
|
||
|
x1sub = ((unsigned int)x1) % hscale;
|
||
|
|
||
|
if (x0pix == x1pix)
|
||
|
{
|
||
|
list[x0pix] += h*(x1sub - x0sub);
|
||
|
list[x0pix+1] += h*(x0sub - x1sub);
|
||
|
}
|
||
|
|
||
|
else
|
||
|
{
|
||
|
list[x0pix] += h*(hscale - x0sub);
|
||
|
list[x0pix+1] += h*x0sub;
|
||
|
list[x1pix] += h*(x1sub - hscale);
|
||
|
list[x1pix+1] += h*-x1sub;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
non_zero_winding_aa(fz_context *ctx, fz_gel *gel, int *list, int xofs, int h)
|
||
|
{
|
||
|
int winding = 0;
|
||
|
int x = 0;
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < gel->alen; i++)
|
||
|
{
|
||
|
if (!winding && (winding + gel->active[i]->ydir))
|
||
|
x = gel->active[i]->x;
|
||
|
if (winding && !(winding + gel->active[i]->ydir))
|
||
|
add_span_aa(ctx, gel, list, x, gel->active[i]->x, xofs, h);
|
||
|
winding += gel->active[i]->ydir;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
even_odd_aa(fz_context *ctx, fz_gel *gel, int *list, int xofs, int h)
|
||
|
{
|
||
|
int even = 0;
|
||
|
int x = 0;
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < gel->alen; i++)
|
||
|
{
|
||
|
if (!even)
|
||
|
x = gel->active[i]->x;
|
||
|
else
|
||
|
add_span_aa(ctx, gel, list, x, gel->active[i]->x, xofs, h);
|
||
|
even = !even;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
undelta_aa(fz_context *ctx, unsigned char * FZ_RESTRICT out, int * FZ_RESTRICT in, int n, int scale)
|
||
|
{
|
||
|
int d = 0;
|
||
|
(void)scale; /* Avoid warnings in some builds */
|
||
|
|
||
|
while (n--)
|
||
|
{
|
||
|
d += *in++;
|
||
|
*out++ = AA_SCALE(scale, d);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
blit_aa(fz_pixmap *dst, int x, int y, unsigned char *mp, int w, unsigned char *color, void *fn, fz_overprint *eop)
|
||
|
{
|
||
|
unsigned char *dp;
|
||
|
dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n);
|
||
|
if (color)
|
||
|
(*(fz_span_color_painter_t *)fn)(dp, mp, dst->n, w, color, dst->alpha, eop);
|
||
|
else
|
||
|
(*(fz_span_painter_t *)fn)(dp, dst->alpha, mp, 1, 0, w, 255, eop);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_scan_convert_aa(fz_context *ctx, fz_gel *gel, int eofill, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, void *painter, fz_overprint *eop)
|
||
|
{
|
||
|
unsigned char *alphas;
|
||
|
int *deltas;
|
||
|
int y, e;
|
||
|
int yd, yc;
|
||
|
int height, h0, rh;
|
||
|
int bcap;
|
||
|
const int hscale = fz_rasterizer_aa_hscale(&gel->super);
|
||
|
const int vscale = fz_rasterizer_aa_vscale(&gel->super);
|
||
|
const int scale = fz_rasterizer_aa_scale(&gel->super);
|
||
|
|
||
|
int xmin = fz_idiv(gel->super.bbox.x0, hscale);
|
||
|
int xmax = fz_idiv_up(gel->super.bbox.x1, hscale);
|
||
|
|
||
|
int xofs = xmin * hscale;
|
||
|
|
||
|
int skipx = clip->x0 - xmin;
|
||
|
int clipn = clip->x1 - clip->x0;
|
||
|
|
||
|
if (gel->len == 0)
|
||
|
return;
|
||
|
|
||
|
assert(xmin < xmax);
|
||
|
assert(clip->x0 >= xmin);
|
||
|
assert(clip->x1 <= xmax);
|
||
|
|
||
|
bcap = xmax - xmin + 2; /* big enough for both alphas and deltas */
|
||
|
if (bcap > gel->bcap)
|
||
|
{
|
||
|
gel->bcap = bcap;
|
||
|
fz_free(ctx, gel->alphas);
|
||
|
fz_free(ctx, gel->deltas);
|
||
|
gel->alphas = NULL;
|
||
|
gel->deltas = NULL;
|
||
|
alphas = gel->alphas = fz_malloc_array(ctx, bcap, unsigned char);
|
||
|
deltas = gel->deltas = fz_malloc_array(ctx, bcap, int);
|
||
|
}
|
||
|
alphas = gel->alphas;
|
||
|
deltas = gel->deltas;
|
||
|
|
||
|
memset(deltas, 0, (xmax - xmin + 1) * sizeof(int));
|
||
|
gel->alen = 0;
|
||
|
|
||
|
/* The theory here is that we have a list of the edges (gel) of length
|
||
|
* gel->len. We have an initially empty list of 'active' edges (of
|
||
|
* length gel->alen). As we increase y, we move any edge that is
|
||
|
* active at this point into the active list. We know that any edge
|
||
|
* before index 'e' is either active, or has been retired.
|
||
|
* Once the length of the active list is 0, and e has reached gel->len
|
||
|
* we know we are finished.
|
||
|
*
|
||
|
* As we move through the list, we group fz_aa_vscale 'sub scanlines'
|
||
|
* into single scanlines, and we blit them.
|
||
|
*/
|
||
|
|
||
|
e = 0;
|
||
|
y = gel->edges[0].y;
|
||
|
yd = fz_idiv(y, vscale);
|
||
|
|
||
|
/* Quickly skip to the start of the clip region */
|
||
|
while (yd < clip->y0 && (gel->alen > 0 || e < gel->len))
|
||
|
{
|
||
|
/* rh = remaining height = number of subscanlines left to be
|
||
|
* inserted into the current scanline, which will be plotted
|
||
|
* at yd. */
|
||
|
rh = (yd+1)*vscale - y;
|
||
|
|
||
|
/* height = The number of subscanlines with identical edge
|
||
|
* positions (i.e. 1 if we have any non vertical edges). */
|
||
|
height = insert_active(ctx, gel, y, &e);
|
||
|
h0 = height;
|
||
|
if (h0 >= rh)
|
||
|
{
|
||
|
/* We have enough subscanlines to skip to the next
|
||
|
* scanline. */
|
||
|
h0 -= rh;
|
||
|
yd++;
|
||
|
}
|
||
|
/* Skip any whole scanlines we can */
|
||
|
while (yd < clip->y0 && h0 >= vscale)
|
||
|
{
|
||
|
h0 -= vscale;
|
||
|
yd++;
|
||
|
}
|
||
|
/* If we haven't hit the start of the clip region, then we
|
||
|
* have less than a scanline left. */
|
||
|
if (yd < clip->y0)
|
||
|
{
|
||
|
h0 = 0;
|
||
|
}
|
||
|
height -= h0;
|
||
|
advance_active(ctx, gel, height);
|
||
|
|
||
|
y += height;
|
||
|
}
|
||
|
|
||
|
/* Now do the active lines */
|
||
|
while (gel->alen > 0 || e < gel->len)
|
||
|
{
|
||
|
yc = fz_idiv(y, vscale); /* yc = current scanline */
|
||
|
/* rh = remaining height = number of subscanlines left to be
|
||
|
* inserted into the current scanline, which will be plotted
|
||
|
* at yd. */
|
||
|
rh = (yc+1)*vscale - y;
|
||
|
if (yc != yd)
|
||
|
{
|
||
|
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
|
||
|
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
|
||
|
memset(deltas, 0, (skipx + clipn) * sizeof(int));
|
||
|
}
|
||
|
yd = yc;
|
||
|
if (yd >= clip->y1)
|
||
|
break;
|
||
|
|
||
|
/* height = The number of subscanlines with identical edge
|
||
|
* positions (i.e. 1 if we have any non vertical edges). */
|
||
|
height = insert_active(ctx, gel, y, &e);
|
||
|
h0 = height;
|
||
|
if (h0 > rh)
|
||
|
{
|
||
|
if (rh < vscale)
|
||
|
{
|
||
|
/* We have to finish a scanline off, and we
|
||
|
* have more sub scanlines than will fit into
|
||
|
* it. */
|
||
|
if (eofill)
|
||
|
even_odd_aa(ctx, gel, deltas, xofs, rh);
|
||
|
else
|
||
|
non_zero_winding_aa(ctx, gel, deltas, xofs, rh);
|
||
|
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
|
||
|
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
|
||
|
memset(deltas, 0, (skipx + clipn) * sizeof(int));
|
||
|
yd++;
|
||
|
if (yd >= clip->y1)
|
||
|
break;
|
||
|
h0 -= rh;
|
||
|
}
|
||
|
if (h0 > vscale)
|
||
|
{
|
||
|
/* Calculate the deltas for any completely full
|
||
|
* scanlines. */
|
||
|
h0 -= vscale;
|
||
|
if (eofill)
|
||
|
even_odd_aa(ctx, gel, deltas, xofs, vscale);
|
||
|
else
|
||
|
non_zero_winding_aa(ctx, gel, deltas, xofs, vscale);
|
||
|
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
|
||
|
do
|
||
|
{
|
||
|
/* Do any successive whole scanlines - no need
|
||
|
* to recalculate deltas here. */
|
||
|
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
|
||
|
yd++;
|
||
|
if (yd >= clip->y1)
|
||
|
goto clip_ended;
|
||
|
h0 -= vscale;
|
||
|
}
|
||
|
while (h0 > 0);
|
||
|
/* If we have exactly one full scanline left
|
||
|
* to go, then the deltas/alphas are set up
|
||
|
* already. */
|
||
|
if (h0 == 0)
|
||
|
goto advance;
|
||
|
memset(deltas, 0, (skipx + clipn) * sizeof(int));
|
||
|
h0 += vscale;
|
||
|
}
|
||
|
}
|
||
|
if (eofill)
|
||
|
even_odd_aa(ctx, gel, deltas, xofs, h0);
|
||
|
else
|
||
|
non_zero_winding_aa(ctx, gel, deltas, xofs, h0);
|
||
|
advance:
|
||
|
advance_active(ctx, gel, height);
|
||
|
|
||
|
y += height;
|
||
|
}
|
||
|
|
||
|
if (yd < clip->y1)
|
||
|
{
|
||
|
undelta_aa(ctx, alphas, deltas, skipx + clipn, scale);
|
||
|
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color, painter, eop);
|
||
|
}
|
||
|
clip_ended:
|
||
|
;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Sharp (not anti-aliased) scan conversion
|
||
|
*/
|
||
|
|
||
|
static inline void
|
||
|
blit_sharp(int x0, int x1, int y, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
|
||
|
{
|
||
|
unsigned char *dp;
|
||
|
int da = dst->alpha;
|
||
|
x0 = fz_clampi(x0, dst->x, dst->x + dst->w);
|
||
|
x1 = fz_clampi(x1, dst->x, dst->x + dst->w);
|
||
|
if (x0 < x1)
|
||
|
{
|
||
|
dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x0 - dst->x) * dst->n);
|
||
|
if (color)
|
||
|
(*fn)(dp, dst->n, x1 - x0, color, da, eop);
|
||
|
else
|
||
|
memset(dp, 255, x1-x0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
non_zero_winding_sharp(fz_context *ctx, fz_gel *gel, int y, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
|
||
|
{
|
||
|
int winding = 0;
|
||
|
int x = 0;
|
||
|
int i;
|
||
|
for (i = 0; i < gel->alen; i++)
|
||
|
{
|
||
|
if (!winding && (winding + gel->active[i]->ydir))
|
||
|
x = gel->active[i]->x;
|
||
|
if (winding && !(winding + gel->active[i]->ydir))
|
||
|
blit_sharp(x, gel->active[i]->x, y, clip, dst, color, fn, eop);
|
||
|
winding += gel->active[i]->ydir;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
even_odd_sharp(fz_context *ctx, fz_gel *gel, int y, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
|
||
|
{
|
||
|
int even = 0;
|
||
|
int x = 0;
|
||
|
int i;
|
||
|
for (i = 0; i < gel->alen; i++)
|
||
|
{
|
||
|
if (!even)
|
||
|
x = gel->active[i]->x;
|
||
|
else
|
||
|
blit_sharp(x, gel->active[i]->x, y, clip, dst, color, fn, eop);
|
||
|
even = !even;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_scan_convert_sharp(fz_context *ctx,
|
||
|
fz_gel *gel, int eofill, const fz_irect *clip,
|
||
|
fz_pixmap *dst, unsigned char *color, fz_solid_color_painter_t *fn, fz_overprint *eop)
|
||
|
{
|
||
|
int e = 0;
|
||
|
int y = gel->edges[0].y;
|
||
|
int height;
|
||
|
|
||
|
gel->alen = 0;
|
||
|
|
||
|
/* Skip any lines before the clip region */
|
||
|
if (y < clip->y0)
|
||
|
{
|
||
|
while (gel->alen > 0 || e < gel->len)
|
||
|
{
|
||
|
height = insert_active(ctx, gel, y, &e);
|
||
|
y += height;
|
||
|
if (y >= clip->y0)
|
||
|
{
|
||
|
y = clip->y0;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Now process as lines within the clip region */
|
||
|
while (gel->alen > 0 || e < gel->len)
|
||
|
{
|
||
|
height = insert_active(ctx, gel, y, &e);
|
||
|
|
||
|
if (gel->alen == 0)
|
||
|
y += height;
|
||
|
else
|
||
|
{
|
||
|
int h;
|
||
|
if (height >= clip->y1 - y)
|
||
|
height = clip->y1 - y;
|
||
|
|
||
|
h = height;
|
||
|
while (h--)
|
||
|
{
|
||
|
if (eofill)
|
||
|
even_odd_sharp(ctx, gel, y, clip, dst, color, fn, eop);
|
||
|
else
|
||
|
non_zero_winding_sharp(ctx, gel, y, clip, dst, color, fn, eop);
|
||
|
y++;
|
||
|
}
|
||
|
}
|
||
|
if (y >= clip->y1)
|
||
|
break;
|
||
|
|
||
|
advance_active(ctx, gel, height);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
fz_convert_gel(fz_context *ctx, fz_rasterizer *rast, int eofill, const fz_irect *clip, fz_pixmap *dst, unsigned char *color, fz_overprint *eop)
|
||
|
{
|
||
|
fz_gel *gel = (fz_gel *)rast;
|
||
|
|
||
|
sort_gel(ctx, gel);
|
||
|
|
||
|
if (fz_aa_bits > 0)
|
||
|
{
|
||
|
void *fn;
|
||
|
if (color)
|
||
|
fn = (void *)fz_get_span_color_painter(dst->n, dst->alpha, color, eop);
|
||
|
else
|
||
|
fn = (void *)fz_get_span_painter(dst->alpha, 1, 0, 255, eop);
|
||
|
assert(fn);
|
||
|
if (fn == NULL)
|
||
|
return;
|
||
|
fz_scan_convert_aa(ctx, gel, eofill, clip, dst, color, fn, eop);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_solid_color_painter_t *fn = fz_get_solid_color_painter(dst->n, color, dst->alpha, eop);
|
||
|
assert(fn);
|
||
|
if (fn == NULL)
|
||
|
return;
|
||
|
fz_scan_convert_sharp(ctx, gel, eofill, clip, dst, color, (fz_solid_color_painter_t *)fn, eop);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static const fz_rasterizer_fns gel_rasterizer =
|
||
|
{
|
||
|
fz_drop_gel,
|
||
|
fz_reset_gel,
|
||
|
NULL, /* postindex */
|
||
|
fz_insert_gel,
|
||
|
fz_insert_gel_rect,
|
||
|
NULL, /* gap */
|
||
|
fz_convert_gel,
|
||
|
fz_is_rect_gel,
|
||
|
0 /* Not reusable */
|
||
|
};
|
||
|
|
||
|
fz_rasterizer *
|
||
|
fz_new_gel(fz_context *ctx)
|
||
|
{
|
||
|
fz_gel *gel;
|
||
|
|
||
|
gel = fz_new_derived_rasterizer(ctx, fz_gel, &gel_rasterizer);
|
||
|
fz_try(ctx)
|
||
|
{
|
||
|
gel->edges = NULL;
|
||
|
gel->cap = 512;
|
||
|
gel->len = 0;
|
||
|
gel->edges = fz_malloc_array(ctx, gel->cap, fz_edge);
|
||
|
|
||
|
gel->acap = 64;
|
||
|
gel->alen = 0;
|
||
|
gel->active = fz_malloc_array(ctx, gel->acap, fz_edge*);
|
||
|
}
|
||
|
fz_catch(ctx)
|
||
|
{
|
||
|
fz_free(ctx, gel->edges);
|
||
|
fz_free(ctx, gel);
|
||
|
fz_rethrow(ctx);
|
||
|
}
|
||
|
|
||
|
return &gel->super;
|
||
|
}
|