104 lines
2.8 KiB
HTML
104 lines
2.8 KiB
HTML
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<!DOCTYPE html>
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<html>
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<head>
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<title>How to build MuPDF</title>
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<link rel="stylesheet" href="style.css" type="text/css">
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</head>
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<body>
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<header>
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<h1>How to build MuPDF</h1>
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</header>
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<article>
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<h2>License</h2>
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<p>
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MuPDF is Copyright (c) 2006-2019 Artifex Software, Inc.
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<p>
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This program is free software: you can redistribute it and/or modify it under
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the terms of the GNU Affero General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option) any
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later version.
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<p>
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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<p>
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You should have received a copy of the GNU Affero General Public License along
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with this program. If not, see
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<a href="http://www.gnu.org/licenses/">http://www.gnu.org/licenses/</a>
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<p>
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For commercial licensing, including our "Indie Dev" friendly options, please
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contact <a href="https://artifex.com/contact-us/">Artifex Software</a>.
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<h2>Download</h2>
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<p>
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The latest development source is available directly from the git repository:
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<pre>
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git clone --recursive git://git.ghostscript.com/mupdf.git
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</pre>
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<p>
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In the mupdf directory, update the third party libraries:
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<pre>
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git submodule update --init
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</pre>
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<h2>Compiling on Windows</h2>
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<p>
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On Windows there is a Visual Studio project file in <tt>platform/win32/mupdf.vcproj</tt>.
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<h2>Compiling on Linux</h2>
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<p>
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If you are compiling from source you will need several third party libraries:
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freetype2, jbig2dec, libjpeg, openjpeg, and zlib. These libraries are contained
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in the source archive. If you are using git, they are included as git
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submodules.
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<p>
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You will also need the X11 headers and libraries if you're building on Linux.
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These can typically be found in the xorg-dev package. Alternatively, if you
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only want the command line tools, you can build with HAVE_X11=no.
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<p>
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The new OpenGL-based viewer also needs OpenGL headers and libraries. If you're
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building on Linux, install the mesa-common-dev, libgl1-mesa-dev packages, and
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libglu1-mesa-dev packages. You'll also need several X11 development packages:
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xorg-dev, libxcursor-dev, libxrandr-dev, and libxinerama-dev. To skip building
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the OpenGL viewer, build with HAVE_GLUT=no.
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<p>
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To install the viewer, command line tools, libraries, and header files on your system:
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<pre>
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make prefix=/usr/local install
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</pre>
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<p>
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To install only the command line tools, libraries, and headers invoke make like this:
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<pre>
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make HAVE_X11=no HAVE_GLUT=no prefix=/usr/local install
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</pre>
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</article>
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<footer>
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<a href="http://www.artifex.com/"><img src="artifex-logo.png" align="right"></a>
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Copyright © 2006-2018 Artifex Software Inc.
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</footer>
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</body>
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</html>
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