342 lines
11 KiB
C
342 lines
11 KiB
C
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/*! \file shapes.c
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\ingroup demos
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This program is a test harness for the various shapes
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in OpenGLUT. It may also be useful to see which
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parameters control what behavior in the OpenGLUT
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objects.
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Spinning wireframe and solid-shaded shapes are
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displayed. Some parameters can be adjusted.
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Keys:
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- <tt>Esc </tt> Quit
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- <tt>q Q </tt> Quit
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- <tt>i I </tt> Show info
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- <tt>p P </tt> Toggle perspective or orthographic projection
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- <tt>= + </tt> Increase \a slices
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- <tt>- _ </tt> Decreate \a slices
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- <tt>, < </tt> Decreate \a stacks
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- <tt>. > </tt> Increase \a stacks
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- <tt>9 ( </tt> Decreate \a depth (Sierpinski Sponge)
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- <tt>0 ) </tt> Increase \a depth (Sierpinski Sponge)
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- <tt>up </tt> Increase "outer radius"
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- <tt>down </tt> Decrease "outer radius"
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- <tt>left </tt> Decrease "inner radius"
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- <tt>right</tt> Increase "inner radius"
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- <tt>PgUp </tt> Next shape-drawing function
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- <tt>PgDn </tt> Prev shape-drawing function
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\author Written by Nigel Stewart November 2003
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\author Portions Copyright (C) 2004, the OpenGLUT project contributors. <br>
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OpenGLUT branched from freeglut in February, 2004.
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\image html openglut_shapes.png OpenGLUT Geometric Shapes Demonstration
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\include demos/shapes/shapes.c
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*/
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#include <GL/freeglut.h>
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#include <GL/freeglut_ext.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef _MSC_VER
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/* DUMP MEMORY LEAKS */
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#include <crtdbg.h>
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#endif
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/*
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* This macro is only intended to be used on arrays, of course.
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*/
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#define NUMBEROF(x) ((sizeof(x))/(sizeof(x[0])))
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#define glRotated glRotatef
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#define glTranslated glTranslatef
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/*
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* These global variables control which object is drawn,
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* and how it is drawn. No object uses all of these
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* variables.
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*/
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static int function_index;
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static int slices = 16;
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static int stacks = 16;
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static double irad = .25;
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static double orad = 1.0; /* doubles as size for objects other than Torus */
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static int depth = 4;
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static double offset[ 3 ] = { 0, 0, 0 };
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static GLboolean show_info = GL_TRUE;
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static float ar;
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static GLboolean persProject = GL_TRUE;
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static GLboolean animateXRot = GL_FALSE;
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/*
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* These one-liners draw particular objects, fetching appropriate
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* information from the above globals. They are just thin wrappers
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* for the FreeGLUT objects.
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*/
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static void drawSolidTetrahedron(void) { glutSolidTetrahedron (); }
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static void drawWireTetrahedron(void) { glutWireTetrahedron (); }
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static void drawSolidCube(void) { glutSolidCube(orad); } /* orad doubles as size input */
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static void drawWireCube(void) { glutWireCube(orad); } /* orad doubles as size input */
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static void drawSolidOctahedron(void) { glutSolidOctahedron (); }
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static void drawWireOctahedron(void) { glutWireOctahedron (); }
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static void drawSolidDodecahedron(void) { glutSolidDodecahedron (); }
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static void drawWireDodecahedron(void) { glutWireDodecahedron (); }
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static void drawSolidRhombicDodecahedron(void) { glutSolidRhombicDodecahedron (); }
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static void drawWireRhombicDodecahedron(void) { glutWireRhombicDodecahedron (); }
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static void drawSolidIcosahedron(void) { glutSolidIcosahedron (); }
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static void drawWireIcosahedron(void) { glutWireIcosahedron (); }
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static void drawSolidSierpinskiSponge(void) { glutSolidSierpinskiSponge (depth, offset, orad);} /* orad doubles as size input */
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static void drawWireSierpinskiSponge(void) { glutWireSierpinskiSponge (depth, offset, orad); } /* orad doubles as size input */
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static void drawSolidTorus(void) { glutSolidTorus(irad,orad,slices,stacks); }
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static void drawWireTorus(void) { glutWireTorus (irad,orad,slices,stacks); }
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static void drawSolidSphere(void) { glutSolidSphere(orad,slices,stacks); } /* orad doubles as size input */
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static void drawWireSphere(void) { glutWireSphere(orad,slices,stacks); } /* orad doubles as size input */
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static void drawSolidCone(void) { glutSolidCone(orad,orad,slices,stacks); } /* orad doubles as size input */
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static void drawWireCone(void) { glutWireCone(orad,orad,slices,stacks); } /* orad doubles as size input */
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static void drawSolidCylinder(void) { glutSolidCylinder(orad,orad,slices,stacks); } /* orad doubles as size input */
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static void drawWireCylinder(void) { glutWireCylinder(orad,orad,slices,stacks); } /* orad doubles as size input */
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static void drawSolidTeapot(void)
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{ glFrontFace(GL_CW); glutSolidTeapot(orad); glFrontFace(GL_CCW); /* orad doubles as size input */}
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static void drawWireTeapot(void)
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{ glFrontFace(GL_CW); glutWireTeapot(orad); glFrontFace(GL_CCW); /* orad doubles as size input */}
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/*
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* This structure defines an entry in our function-table.
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*/
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typedef struct
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{
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const char * const name;
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void (*solid) (void);
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void (*wire) (void);
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} entry;
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#define ENTRY(e) {#e, drawSolid##e, drawWire##e}
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static const entry table [] =
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{
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ENTRY (Tetrahedron),
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ENTRY (Cube),
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ENTRY (Octahedron),
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ENTRY (Dodecahedron),
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ENTRY (RhombicDodecahedron),
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ENTRY (Icosahedron),
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ENTRY (SierpinskiSponge),
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ENTRY (Teapot),
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ENTRY (Torus),
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ENTRY (Sphere),
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ENTRY (Cone),
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ENTRY (Cylinder),
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/* ENTRY (Cuboctahedron) */
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};
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#undef ENTRY
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/*!
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Does printf()-like work using freeglut
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glutBitmapString(). Uses a fixed font. Prints
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at the indicated row/column position.
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Limitation: Cannot address pixels.
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Limitation: Renders in screen coords, not model coords.
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*/
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static void shapesPrintf (int row, int col, const char *fmt, ...)
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{
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}
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/* GLUT callback Handlers */
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static void
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resize(int width, int height)
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{
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ar = (float) width / (float) height;
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glViewport(0, 0, width, height);
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}
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static void display(void)
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{
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const double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
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const double a = t*90.0;
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const double b = (animateXRot?t:1)*60.0;
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glFrustumf(-ar, ar, -1.0, 1.0, 2.0, 100.0);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glEnable(GL_LIGHTING);
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glColor4f(1,0,0,1);
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glPushMatrix();
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glTranslated(0,1.2,-6);
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glRotated(b,1,0,0);
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glRotated(a,0,0,1);
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table [function_index].solid ();
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glPopMatrix();
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glPushMatrix();
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glTranslated(0,-1.2,-6);
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glRotated(b,1,0,0);
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glRotated(a,0,0,1);
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table [function_index].wire ();
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glPopMatrix();
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glDisable(GL_LIGHTING);
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glColor4f(0.1,0.1,0.4,1.0);
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glutSwapBuffers();
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}
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static void
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key(unsigned char key, int x, int y)
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{
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switch (key)
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{
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case 27 :
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case 'Q':
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case 'q': glutLeaveMainLoop () ; break;
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case 'I':
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case 'i': show_info = ( show_info == GL_TRUE ) ? GL_FALSE : GL_TRUE; break;
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case '=':
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case '+': slices++; printf("%d,%d\n", slices, stacks); break;
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case '-':
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case '_': if( slices > -1 ) slices--; break;
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case ',':
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case '<': if( stacks > -1 ) stacks--; break;
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case '.':
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case '>': stacks++; break;
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case '9':
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case '(': if( depth > -1 ) depth--; break;
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case '0':
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case ')': ++depth; break;
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case 'P':
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case 'p': persProject=!persProject; break;
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case 'R':
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case 'r': animateXRot=!animateXRot; break;
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default:
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break;
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}
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glutPostRedisplay();
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}
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static void special (int key, int x, int y)
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{
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switch (key)
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{
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case GLUT_KEY_PAGE_UP: ++function_index; break;
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case GLUT_KEY_PAGE_DOWN: --function_index; break;
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case GLUT_KEY_UP: orad *= 2; break;
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case GLUT_KEY_DOWN: orad /= 2; break;
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case GLUT_KEY_RIGHT: irad *= 2; break;
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case GLUT_KEY_LEFT: irad /= 2; break;
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default:
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break;
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}
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if (0 > function_index)
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function_index = NUMBEROF (table) - 1;
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if (NUMBEROF (table) <= ( unsigned )function_index)
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function_index = 0;
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}
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static void
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idle(void)
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{
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glutPostRedisplay();
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}
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static void
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onMouseClick(int button, int state, int x, int y) {
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if (state == GLUT_DOWN)
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special(GLUT_KEY_PAGE_UP, 0, 0);
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}
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const GLfloat light_ambient[] = { 0.0f, 0.0f, 0.0f, 1.0f };
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const GLfloat light_diffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f };
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const GLfloat light_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f };
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const GLfloat light_position[] = { 2.0f, 5.0f, 5.0f, 0.0f };
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const GLfloat mat_ambient[] = { 0.7f, 0.7f, 0.7f, 1.0f };
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const GLfloat mat_diffuse[] = { 0.8f, 0.8f, 0.8f, 1.0f };
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const GLfloat mat_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f };
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const GLfloat high_shininess[] = { 100.0f };
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/* Program entry point */
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void init_context() {
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printf("init_context\n"); fflush(stdout);
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glClearColor(1,1,1,1);
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glEnable(GL_CULL_FACE);
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glCullFace(GL_BACK);
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glEnable(GL_DEPTH_TEST);
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glDepthFunc(GL_LESS);
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glEnable(GL_LIGHT0);
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glEnable(GL_NORMALIZE);
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glEnable(GL_COLOR_MATERIAL);
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glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
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glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
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glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
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glLightfv(GL_LIGHT0, GL_POSITION, light_position);
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glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
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glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
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glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
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glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess);
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}
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int
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main(int argc, char *argv[])
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{
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glutInitWindowSize(640,480);
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glutInitWindowPosition(40,40);
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glutInit(&argc, argv);
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glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
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glutCreateWindow("FreeGLUT Shapes");
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glutReshapeFunc(resize);
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glutDisplayFunc(display);
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glutKeyboardFunc(key);
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glutSpecialFunc(special);
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glutIdleFunc(idle);
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glutMouseFunc(onMouseClick);
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glutInitContextFunc(init_context);
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glutSetOption ( GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_CONTINUE_EXECUTION ) ;
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glutMainLoop();
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#ifdef _MSC_VER
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/* DUMP MEMORY LEAK INFORMATION */
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_CrtDumpMemoryLeaks () ;
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#endif
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return EXIT_SUCCESS;
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}
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