1209 lines
27 KiB
C
1209 lines
27 KiB
C
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#include "gl-app.h"
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#ifndef FREEGLUT
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/* freeglut extension no-ops */
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void glutExit(void) {}
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void glutMouseWheelFunc(void *fn) {}
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void glutInitErrorFunc(void *fn) {}
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void glutInitWarningFunc(void *fn) {}
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#define glutSetOption(X,Y)
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#endif
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enum
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{
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/* Default UI sizes */
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DEFAULT_UI_FONTSIZE = 15,
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DEFAULT_UI_BASELINE = 14,
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DEFAULT_UI_LINEHEIGHT = 18,
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DEFAULT_UI_GRIDSIZE = DEFAULT_UI_LINEHEIGHT + 6,
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};
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struct ui ui;
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#if defined(FREEGLUT) && (GLUT_API_VERSION >= 6)
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void ui_set_clipboard(const char *buf)
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{
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glutSetClipboard(GLUT_PRIMARY, buf);
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glutSetClipboard(GLUT_CLIPBOARD, buf);
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}
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const char *ui_get_clipboard(void)
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{
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return glutGetClipboard(GLUT_CLIPBOARD);
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}
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#else
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static char *clipboard_buffer = NULL;
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void ui_set_clipboard(const char *buf)
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{
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fz_free(ctx, clipboard_buffer);
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clipboard_buffer = fz_strdup(ctx, buf);
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}
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const char *ui_get_clipboard(void)
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{
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return clipboard_buffer;
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}
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#endif
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static const char *ogl_error_string(GLenum code)
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{
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#define CASE(E) case E: return #E; break
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switch (code)
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{
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/* glGetError */
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CASE(GL_NO_ERROR);
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CASE(GL_INVALID_ENUM);
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CASE(GL_INVALID_VALUE);
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CASE(GL_INVALID_OPERATION);
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CASE(GL_OUT_OF_MEMORY);
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CASE(GL_STACK_UNDERFLOW);
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CASE(GL_STACK_OVERFLOW);
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default: return "(unknown)";
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}
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#undef CASE
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}
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static int has_ARB_texture_non_power_of_two = 1;
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static GLint max_texture_size = 8192;
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void ui_init_draw(void)
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{
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}
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static unsigned int next_power_of_two(unsigned int n)
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{
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--n;
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n |= n >> 1;
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n |= n >> 2;
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n |= n >> 4;
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n |= n >> 8;
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n |= n >> 16;
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return ++n;
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}
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void ui_texture_from_pixmap(struct texture *tex, fz_pixmap *pix)
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{
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if (!tex->id)
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glGenTextures(1, &tex->id);
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glBindTexture(GL_TEXTURE_2D, tex->id);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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tex->x = pix->x;
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tex->y = pix->y;
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tex->w = pix->w;
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tex->h = pix->h;
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if (has_ARB_texture_non_power_of_two)
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{
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if (tex->w > max_texture_size || tex->h > max_texture_size)
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fz_warn(ctx, "texture size (%d x %d) exceeds implementation limit (%d)", tex->w, tex->h, max_texture_size);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex->w, tex->h, 0, pix->n == 4 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, pix->samples);
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tex->s = 1;
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tex->t = 1;
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}
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else
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{
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int w2 = next_power_of_two(tex->w);
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int h2 = next_power_of_two(tex->h);
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if (w2 > max_texture_size || h2 > max_texture_size)
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fz_warn(ctx, "texture size (%d x %d) exceeds implementation limit (%d)", w2, h2, max_texture_size);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w2, h2, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, tex->w, tex->h, pix->n == 4 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, pix->samples);
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tex->s = (float) tex->w / w2;
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tex->t = (float) tex->h / h2;
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}
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}
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void ui_draw_image(struct texture *tex, float x, float y)
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{
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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glBindTexture(GL_TEXTURE_2D, tex->id);
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glEnable(GL_TEXTURE_2D);
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glBegin(GL_TRIANGLE_STRIP);
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{
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glColor4f(1, 1, 1, 1);
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glTexCoord2f(0, tex->t);
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glVertex2f(x + tex->x, y + tex->y + tex->h);
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glTexCoord2f(0, 0);
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glVertex2f(x + tex->x, y + tex->y);
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glTexCoord2f(tex->s, tex->t);
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glVertex2f(x + tex->x + tex->w, y + tex->y + tex->h);
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glTexCoord2f(tex->s, 0);
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glVertex2f(x + tex->x + tex->w, y + tex->y);
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}
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glEnd();
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glDisable(GL_TEXTURE_2D);
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glDisable(GL_BLEND);
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}
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void glColorHex(unsigned int hex)
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{
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float r = ((hex>>16)&0xff) / 255.0f;
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float g = ((hex>>8)&0xff) / 255.0f;
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float b = ((hex)&0xff) / 255.0f;
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glColor3f(r, g, b);
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}
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void ui_draw_bevel_imp(fz_irect area, unsigned ot, unsigned it, unsigned ib, unsigned ob)
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{
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glColorHex(ot);
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glRectf(area.x0, area.y0, area.x1-1, area.y0+1);
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glRectf(area.x0, area.y0+1, area.x0+1, area.y1-1);
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glColorHex(ob);
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glRectf(area.x1-1, area.y0, area.x1, area.y1);
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glRectf(area.x0, area.y1-1, area.x1-1, area.y1);
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glColorHex(it);
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glRectf(area.x0+1, area.y0+1, area.x1-2, area.y0+2);
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glRectf(area.x0+1, area.y0+2, area.x0+2, area.y1-2);
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glColorHex(ib);
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glRectf(area.x1-2, area.y0+1, area.x1-1, area.y1-1);
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glRectf(area.x0+1, area.y1-2, area.x1-2, area.y1-1);
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}
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void ui_draw_bevel(fz_irect area, int depressed)
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{
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if (depressed)
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ui_draw_bevel_imp(area, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_4);
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else
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ui_draw_bevel_imp(area, UI_COLOR_BEVEL_4, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1);
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}
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void ui_draw_ibevel(fz_irect area, int depressed)
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{
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if (depressed)
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ui_draw_bevel_imp(area, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_4);
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else
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ui_draw_bevel_imp(area, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_4, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1);
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}
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void ui_draw_bevel_rect(fz_irect area, unsigned int fill, int depressed)
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{
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ui_draw_bevel(area, depressed);
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glColorHex(fill);
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glRectf(area.x0+2, area.y0+2, area.x1-2, area.y1-2);
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}
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void ui_draw_ibevel_rect(fz_irect area, unsigned int fill, int depressed)
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{
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ui_draw_ibevel(area, depressed);
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glColorHex(fill);
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glRectf(area.x0+2, area.y0+2, area.x1-2, area.y1-2);
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}
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#if defined(FREEGLUT) && (GLUT_API_VERSION >= 6)
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static void on_keyboard(int key, int x, int y)
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#else
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static void on_keyboard(unsigned char key, int x, int y)
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#endif
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{
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#ifdef __APPLE__
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/* Apple's GLUT has swapped DELETE and BACKSPACE */
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if (key == 8)
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key = 127;
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else if (key == 127)
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key = 8;
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#endif
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ui.x = x;
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ui.y = y;
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ui.key = key;
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ui.mod = glutGetModifiers();
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ui.plain = !(ui.mod & ~GLUT_ACTIVE_SHIFT);
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run_main_loop();
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ui.key = ui.plain = 0;
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ui_invalidate(); // TODO: leave this to caller
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}
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static void on_special(int key, int x, int y)
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{
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ui.x = x;
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ui.y = y;
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ui.key = 0;
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switch (key)
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{
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case GLUT_KEY_INSERT: ui.key = KEY_INSERT; break;
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#ifdef GLUT_KEY_DELETE
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case GLUT_KEY_DELETE: ui.key = KEY_DELETE; break;
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#endif
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case GLUT_KEY_RIGHT: ui.key = KEY_RIGHT; break;
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case GLUT_KEY_LEFT: ui.key = KEY_LEFT; break;
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case GLUT_KEY_DOWN: ui.key = KEY_DOWN; break;
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case GLUT_KEY_UP: ui.key = KEY_UP; break;
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case GLUT_KEY_PAGE_UP: ui.key = KEY_PAGE_UP; break;
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case GLUT_KEY_PAGE_DOWN: ui.key = KEY_PAGE_DOWN; break;
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case GLUT_KEY_HOME: ui.key = KEY_HOME; break;
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case GLUT_KEY_END: ui.key = KEY_END; break;
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case GLUT_KEY_F1: ui.key = KEY_F1; break;
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case GLUT_KEY_F2: ui.key = KEY_F2; break;
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case GLUT_KEY_F3: ui.key = KEY_F3; break;
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case GLUT_KEY_F4: ui.key = KEY_F4; break;
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case GLUT_KEY_F5: ui.key = KEY_F5; break;
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case GLUT_KEY_F6: ui.key = KEY_F6; break;
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case GLUT_KEY_F7: ui.key = KEY_F7; break;
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case GLUT_KEY_F8: ui.key = KEY_F8; break;
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case GLUT_KEY_F9: ui.key = KEY_F9; break;
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case GLUT_KEY_F10: ui.key = KEY_F10; break;
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case GLUT_KEY_F11: ui.key = KEY_F11; break;
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case GLUT_KEY_F12: ui.key = KEY_F12; break;
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}
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if (ui.key)
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{
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ui.mod = glutGetModifiers();
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ui.plain = !(ui.mod & ~GLUT_ACTIVE_SHIFT);
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run_main_loop();
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ui.key = ui.plain = 0;
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ui_invalidate(); // TODO: leave this to caller
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}
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}
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static void on_wheel(int wheel, int direction, int x, int y)
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{
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ui.scroll_x = wheel == 1 ? direction : 0;
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ui.scroll_y = wheel == 0 ? direction : 0;
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ui.mod = glutGetModifiers();
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run_main_loop();
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ui_invalidate(); // TODO: leave this to caller
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ui.scroll_x = ui.scroll_y = 0;
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}
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static void on_mouse(int button, int action, int x, int y)
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{
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ui.x = x;
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ui.y = y;
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if (action == GLUT_DOWN)
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{
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switch (button)
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{
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case GLUT_LEFT_BUTTON:
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ui.down_x = x;
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ui.down_y = y;
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ui.down = 1;
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break;
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case GLUT_MIDDLE_BUTTON:
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ui.middle_x = x;
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ui.middle_y = y;
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ui.middle = 1;
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break;
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case GLUT_RIGHT_BUTTON:
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ui.right_x = x;
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ui.right_y = y;
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ui.right = 1;
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break;
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case 3: on_wheel(0, 1, x, y); break;
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case 4: on_wheel(0, -1, x, y); break;
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case 5: on_wheel(1, 1, x, y); break;
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case 6: on_wheel(1, -1, x, y); break;
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}
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}
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else if (action == GLUT_UP)
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{
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switch (button)
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{
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case GLUT_LEFT_BUTTON: ui.down = 0; break;
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case GLUT_MIDDLE_BUTTON: ui.middle = 0; break;
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case GLUT_RIGHT_BUTTON: ui.right = 0; break;
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}
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}
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ui.mod = glutGetModifiers();
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run_main_loop();
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ui_invalidate(); // TODO: leave this to caller
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}
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static void on_motion(int x, int y)
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{
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ui.x = x;
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ui.y = y;
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ui_invalidate();
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}
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static void on_passive_motion(int x, int y)
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{
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ui.x = x;
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ui.y = y;
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ui_invalidate();
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}
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static void on_reshape(int w, int h)
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{
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ui.window_w = w;
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ui.window_h = h;
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}
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static void on_display(void)
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{
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run_main_loop();
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}
|
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static void on_error(const char *fmt, va_list ap)
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{
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#ifdef _WIN32
|
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char buf[1000];
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fz_vsnprintf(buf, sizeof buf, fmt, ap);
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MessageBoxA(NULL, buf, "MuPDF GLUT Error", MB_ICONERROR);
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#else
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fprintf(stderr, "GLUT error: ");
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vfprintf(stderr, fmt, ap);
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fprintf(stderr, "\n");
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#endif
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}
|
||
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static void on_warning(const char *fmt, va_list ap)
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{
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fprintf(stderr, "GLUT warning: ");
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vfprintf(stderr, fmt, ap);
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fprintf(stderr, "\n");
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}
|
||
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static void on_timer(int timer_id)
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||
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{
|
||
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if (reloadrequested)
|
||
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{
|
||
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reload();
|
||
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ui_invalidate();
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reloadrequested = 0;
|
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}
|
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glutTimerFunc(500, on_timer, 0);
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}
|
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void ui_init(int w, int h, const char *title)
|
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{
|
||
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float ui_scale;
|
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|
||
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#ifdef FREEGLUT
|
||
|
glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS);
|
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|
#endif
|
||
|
|
||
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glutInitErrorFunc(on_error);
|
||
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glutInitWarningFunc(on_warning);
|
||
|
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE);
|
||
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glutInitWindowSize(w, h);
|
||
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glutCreateWindow(title);
|
||
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glutTimerFunc(500, on_timer, 0);
|
||
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glutReshapeFunc(on_reshape);
|
||
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glutDisplayFunc(on_display);
|
||
|
#if defined(FREEGLUT) && (GLUT_API_VERSION >= 6)
|
||
|
glutKeyboardExtFunc(on_keyboard);
|
||
|
#else
|
||
|
glutKeyboardFunc(on_keyboard);
|
||
|
#endif
|
||
|
glutSpecialFunc(on_special);
|
||
|
glutMouseFunc(on_mouse);
|
||
|
glutMotionFunc(on_motion);
|
||
|
glutPassiveMotionFunc(on_passive_motion);
|
||
|
glutMouseWheelFunc(on_wheel);
|
||
|
|
||
|
has_ARB_texture_non_power_of_two = glutExtensionSupported("GL_ARB_texture_non_power_of_two");
|
||
|
if (!has_ARB_texture_non_power_of_two)
|
||
|
fz_warn(ctx, "OpenGL implementation does not support non-power of two texture sizes");
|
||
|
|
||
|
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
|
||
|
|
||
|
ui_scale = 1;
|
||
|
{
|
||
|
int wmm = glutGet(GLUT_SCREEN_WIDTH_MM);
|
||
|
int wpx = glutGet(GLUT_SCREEN_WIDTH);
|
||
|
int hmm = glutGet(GLUT_SCREEN_HEIGHT_MM);
|
||
|
int hpx = glutGet(GLUT_SCREEN_HEIGHT);
|
||
|
if (wmm > 0 && hmm > 0)
|
||
|
{
|
||
|
float ppi = ((wpx * 254) / wmm + (hpx * 254) / hmm) / 20;
|
||
|
if (ppi >= 144) ui_scale = 1.5f;
|
||
|
if (ppi >= 192) ui_scale = 2.0f;
|
||
|
if (ppi >= 288) ui_scale = 3.0f;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ui.fontsize = DEFAULT_UI_FONTSIZE * ui_scale;
|
||
|
ui.baseline = DEFAULT_UI_BASELINE * ui_scale;
|
||
|
ui.lineheight = DEFAULT_UI_LINEHEIGHT * ui_scale;
|
||
|
ui.gridsize = DEFAULT_UI_GRIDSIZE * ui_scale;
|
||
|
|
||
|
ui_init_fonts();
|
||
|
|
||
|
ui.overlay_list = glGenLists(1);
|
||
|
}
|
||
|
|
||
|
void ui_finish(void)
|
||
|
{
|
||
|
glDeleteLists(ui.overlay_list, 1);
|
||
|
ui_finish_fonts();
|
||
|
glutExit();
|
||
|
}
|
||
|
|
||
|
void ui_invalidate(void)
|
||
|
{
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
|
||
|
void ui_begin(void)
|
||
|
{
|
||
|
ui.hot = NULL;
|
||
|
|
||
|
ui.cavity = ui.cavity_stack;
|
||
|
ui.cavity->x0 = 0;
|
||
|
ui.cavity->y0 = 0;
|
||
|
ui.cavity->x1 = ui.window_w;
|
||
|
ui.cavity->y1 = ui.window_h;
|
||
|
|
||
|
ui.layout = ui.layout_stack;
|
||
|
ui.layout->side = ALL;
|
||
|
ui.layout->fill = BOTH;
|
||
|
ui.layout->anchor = NW;
|
||
|
ui.layout->padx = 0;
|
||
|
ui.layout->pady = 0;
|
||
|
|
||
|
ui.cursor = GLUT_CURSOR_INHERIT;
|
||
|
|
||
|
ui.overlay = 0;
|
||
|
|
||
|
glViewport(0, 0, ui.window_w, ui.window_h);
|
||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||
|
|
||
|
glMatrixMode(GL_PROJECTION);
|
||
|
glLoadIdentity();
|
||
|
glOrtho(0, ui.window_w, ui.window_h, 0, -1, 1);
|
||
|
|
||
|
glMatrixMode(GL_MODELVIEW);
|
||
|
glLoadIdentity();
|
||
|
}
|
||
|
|
||
|
void ui_end(void)
|
||
|
{
|
||
|
int code;
|
||
|
|
||
|
if (ui.overlay)
|
||
|
glCallList(ui.overlay_list);
|
||
|
|
||
|
if (ui.cursor != ui.last_cursor)
|
||
|
{
|
||
|
glutSetCursor(ui.cursor);
|
||
|
ui.last_cursor = ui.cursor;
|
||
|
}
|
||
|
|
||
|
code = glGetError();
|
||
|
if (code != GL_NO_ERROR)
|
||
|
fz_warn(ctx, "glGetError: %s", ogl_error_string(code));
|
||
|
|
||
|
if (!ui.active && (ui.down || ui.middle || ui.right))
|
||
|
ui.active = "dummy";
|
||
|
|
||
|
if ((ui.grab_down && !ui.down) || (ui.grab_middle && !ui.middle) || (ui.grab_right && !ui.right))
|
||
|
{
|
||
|
ui.grab_down = ui.grab_middle = ui.grab_right = 0;
|
||
|
ui.active = NULL;
|
||
|
}
|
||
|
|
||
|
if (ui.active)
|
||
|
{
|
||
|
if (ui.active != ui.focus)
|
||
|
ui.focus = NULL;
|
||
|
if (!ui.grab_down && !ui.grab_middle && !ui.grab_right)
|
||
|
{
|
||
|
ui.grab_down = ui.down;
|
||
|
ui.grab_middle = ui.middle;
|
||
|
ui.grab_right = ui.right;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
glutSwapBuffers();
|
||
|
}
|
||
|
|
||
|
/* Widgets */
|
||
|
|
||
|
int ui_mouse_inside(fz_irect area)
|
||
|
{
|
||
|
if (ui.x >= area.x0 && ui.x < area.x1 && ui.y >= area.y0 && ui.y < area.y1)
|
||
|
return 1;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
fz_irect ui_pack_layout(int slave_w, int slave_h, enum side side, enum fill fill, enum anchor anchor, int padx, int pady)
|
||
|
{
|
||
|
fz_irect parcel, slave;
|
||
|
int parcel_w, parcel_h;
|
||
|
int anchor_x, anchor_y;
|
||
|
|
||
|
switch (side)
|
||
|
{
|
||
|
default:
|
||
|
case ALL:
|
||
|
parcel.x0 = ui.cavity->x0 + padx;
|
||
|
parcel.x1 = ui.cavity->x1 - padx;
|
||
|
parcel.y0 = ui.cavity->y0 + pady;
|
||
|
parcel.y1 = ui.cavity->y1 - pady;
|
||
|
ui.cavity->x0 = ui.cavity->x1;
|
||
|
ui.cavity->y0 = ui.cavity->y1;
|
||
|
break;
|
||
|
case T:
|
||
|
parcel.x0 = ui.cavity->x0 + padx;
|
||
|
parcel.x1 = ui.cavity->x1 - padx;
|
||
|
parcel.y0 = ui.cavity->y0 + pady;
|
||
|
parcel.y1 = ui.cavity->y0 + pady + slave_h;
|
||
|
ui.cavity->y0 = parcel.y1 + pady;
|
||
|
break;
|
||
|
case B:
|
||
|
parcel.x0 = ui.cavity->x0 + padx;
|
||
|
parcel.x1 = ui.cavity->x1 - padx;
|
||
|
parcel.y0 = ui.cavity->y1 - pady - slave_h;
|
||
|
parcel.y1 = ui.cavity->y1 - pady;
|
||
|
ui.cavity->y1 = parcel.y0 - pady;
|
||
|
break;
|
||
|
case L:
|
||
|
parcel.x0 = ui.cavity->x0 + padx;
|
||
|
parcel.x1 = ui.cavity->x0 + padx + slave_w;
|
||
|
parcel.y0 = ui.cavity->y0 + pady;
|
||
|
parcel.y1 = ui.cavity->y1 - pady;
|
||
|
ui.cavity->x0 = parcel.x1 + padx;
|
||
|
break;
|
||
|
case R:
|
||
|
parcel.x0 = ui.cavity->x1 - padx - slave_w;
|
||
|
parcel.x1 = ui.cavity->x1 - padx;
|
||
|
parcel.y0 = ui.cavity->y0 + pady;
|
||
|
parcel.y1 = ui.cavity->y1 - pady;
|
||
|
ui.cavity->x1 = parcel.x0 - padx;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
parcel_w = parcel.x1 - parcel.x0;
|
||
|
parcel_h = parcel.y1 - parcel.y0;
|
||
|
|
||
|
if (fill & X)
|
||
|
slave_w = parcel_w;
|
||
|
if (fill & Y)
|
||
|
slave_h = parcel_h;
|
||
|
|
||
|
anchor_x = parcel_w - slave_w;
|
||
|
anchor_y = parcel_h - slave_h;
|
||
|
|
||
|
switch (anchor)
|
||
|
{
|
||
|
default:
|
||
|
case CENTER:
|
||
|
slave.x0 = parcel.x0 + anchor_x / 2;
|
||
|
slave.y0 = parcel.y0 + anchor_y / 2;
|
||
|
break;
|
||
|
case N:
|
||
|
slave.x0 = parcel.x0 + anchor_x / 2;
|
||
|
slave.y0 = parcel.y0;
|
||
|
break;
|
||
|
case NE:
|
||
|
slave.x0 = parcel.x0 + anchor_x;
|
||
|
slave.y0 = parcel.y0;
|
||
|
break;
|
||
|
case E:
|
||
|
slave.x0 = parcel.x0 + anchor_x;
|
||
|
slave.y0 = parcel.y0 + anchor_y / 2;
|
||
|
break;
|
||
|
case SE:
|
||
|
slave.x0 = parcel.x0 + anchor_x;
|
||
|
slave.y0 = parcel.y0 + anchor_y;
|
||
|
break;
|
||
|
case S:
|
||
|
slave.x0 = parcel.x0 + anchor_x / 2;
|
||
|
slave.y0 = parcel.y0 + anchor_y;
|
||
|
break;
|
||
|
case SW:
|
||
|
slave.x0 = parcel.x0;
|
||
|
slave.y0 = parcel.y0 + anchor_y;
|
||
|
break;
|
||
|
case W:
|
||
|
slave.x0 = parcel.x0;
|
||
|
slave.y0 = parcel.y0 + anchor_y / 2;
|
||
|
break;
|
||
|
case NW:
|
||
|
slave.x0 = parcel.x0;
|
||
|
slave.y0 = parcel.y0;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
slave.x1 = slave.x0 + slave_w;
|
||
|
slave.y1 = slave.y0 + slave_h;
|
||
|
|
||
|
return slave;
|
||
|
}
|
||
|
|
||
|
fz_irect ui_pack(int slave_w, int slave_h)
|
||
|
{
|
||
|
return ui_pack_layout(slave_w, slave_h, ui.layout->side, ui.layout->fill, ui.layout->anchor, ui.layout->padx, ui.layout->pady);
|
||
|
}
|
||
|
|
||
|
int ui_available_width(void)
|
||
|
{
|
||
|
return ui.cavity->x1 - ui.cavity->x0 - ui.layout->padx * 2;
|
||
|
}
|
||
|
|
||
|
int ui_available_height(void)
|
||
|
{
|
||
|
return ui.cavity->y1 - ui.cavity->y0 - ui.layout->pady * 2;
|
||
|
}
|
||
|
|
||
|
void ui_pack_push(fz_irect cavity)
|
||
|
{
|
||
|
*(++ui.cavity) = cavity;
|
||
|
++ui.layout;
|
||
|
ui.layout->side = ALL;
|
||
|
ui.layout->fill = BOTH;
|
||
|
ui.layout->anchor = NW;
|
||
|
ui.layout->padx = 0;
|
||
|
ui.layout->pady = 0;
|
||
|
}
|
||
|
|
||
|
void ui_pack_pop(void)
|
||
|
{
|
||
|
--ui.cavity;
|
||
|
--ui.layout;
|
||
|
}
|
||
|
|
||
|
void ui_layout(enum side side, enum fill fill, enum anchor anchor, int padx, int pady)
|
||
|
{
|
||
|
ui.layout->side = side;
|
||
|
ui.layout->fill = fill;
|
||
|
ui.layout->anchor = anchor;
|
||
|
ui.layout->padx = padx;
|
||
|
ui.layout->pady = pady;
|
||
|
}
|
||
|
|
||
|
void ui_panel_begin(int w, int h, int padx, int pady, int opaque)
|
||
|
{
|
||
|
fz_irect area = ui_pack(w, h);
|
||
|
if (opaque)
|
||
|
{
|
||
|
glColorHex(UI_COLOR_PANEL);
|
||
|
glRectf(area.x0, area.y0, area.x1, area.y1);
|
||
|
}
|
||
|
area.x0 += padx; area.y0 += padx;
|
||
|
area.x1 -= pady; area.y1 -= pady;
|
||
|
ui_pack_push(area);
|
||
|
}
|
||
|
|
||
|
void ui_panel_end(void)
|
||
|
{
|
||
|
ui_pack_pop();
|
||
|
}
|
||
|
|
||
|
void ui_dialog_begin(int w, int h)
|
||
|
{
|
||
|
fz_irect area;
|
||
|
int x, y;
|
||
|
w += 24 + 4;
|
||
|
h += 24 + 4;
|
||
|
if (w > ui.window_w) w = ui.window_w - 20;
|
||
|
if (h > ui.window_h) h = ui.window_h - 20;
|
||
|
x = (ui.window_w-w)/2;
|
||
|
y = (ui.window_h-h)/3;
|
||
|
area = fz_make_irect(x, y, x+w, y+h);
|
||
|
ui_draw_bevel_rect(area, UI_COLOR_PANEL, 0);
|
||
|
area = fz_expand_irect(area, -14);
|
||
|
ui_pack_push(area);
|
||
|
}
|
||
|
|
||
|
void ui_dialog_end(void)
|
||
|
{
|
||
|
ui_pack_pop();
|
||
|
}
|
||
|
|
||
|
void ui_spacer(void)
|
||
|
{
|
||
|
ui_pack(ui.lineheight / 2, ui.lineheight / 2);
|
||
|
}
|
||
|
|
||
|
void ui_label(const char *fmt, ...)
|
||
|
{
|
||
|
char buf[512];
|
||
|
struct line lines[20];
|
||
|
int avail, used, n;
|
||
|
fz_irect area;
|
||
|
va_list ap;
|
||
|
|
||
|
va_start(ap, fmt);
|
||
|
fz_vsnprintf(buf, sizeof buf, fmt, ap);
|
||
|
va_end(ap);
|
||
|
|
||
|
avail = ui_available_width();
|
||
|
n = ui_break_lines(buf, lines, nelem(lines), avail, &used);
|
||
|
area = ui_pack(used, n * ui.lineheight);
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
ui_draw_lines(area.x0, area.y0, lines, n);
|
||
|
}
|
||
|
|
||
|
int ui_button(const char *label)
|
||
|
{
|
||
|
int width = ui_measure_string(label);
|
||
|
fz_irect area = ui_pack(width + 20, ui.gridsize);
|
||
|
int text_x = area.x0 + ((area.x1 - area.x0) - width) / 2;
|
||
|
int pressed;
|
||
|
|
||
|
if (ui_mouse_inside(area))
|
||
|
{
|
||
|
ui.hot = label;
|
||
|
if (!ui.active && ui.down)
|
||
|
ui.active = label;
|
||
|
}
|
||
|
|
||
|
pressed = (ui.hot == label && ui.active == label && ui.down);
|
||
|
ui_draw_bevel_rect(area, UI_COLOR_BUTTON, pressed);
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
ui_draw_string(text_x + pressed, area.y0+3 + pressed, label);
|
||
|
|
||
|
return ui.hot == label && ui.active == label && !ui.down;
|
||
|
}
|
||
|
|
||
|
int ui_checkbox(const char *label, int *value)
|
||
|
{
|
||
|
int width = ui_measure_string(label);
|
||
|
fz_irect area = ui_pack(13 + 4 + width, ui.lineheight);
|
||
|
fz_irect mark = { area.x0, area.y0 + ui.baseline-12, area.x0 + 13, area.y0 + ui.baseline+1 };
|
||
|
int pressed;
|
||
|
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
ui_draw_string(mark.x1 + 4, area.y0, label);
|
||
|
|
||
|
if (ui_mouse_inside(area))
|
||
|
{
|
||
|
ui.hot = label;
|
||
|
if (!ui.active && ui.down)
|
||
|
ui.active = label;
|
||
|
}
|
||
|
|
||
|
if (ui.hot == label && ui.active == label && !ui.down)
|
||
|
*value = !*value;
|
||
|
|
||
|
pressed = (ui.hot == label && ui.active == label && ui.down);
|
||
|
ui_draw_bevel_rect(mark, pressed ? UI_COLOR_PANEL : UI_COLOR_TEXT_BG, 1);
|
||
|
if (*value)
|
||
|
{
|
||
|
float ax = mark.x0+2 + 1, ay = mark.y0+2 + 3;
|
||
|
float bx = mark.x0+2 + 4, by = mark.y0+2 + 5;
|
||
|
float cx = mark.x0+2 + 8, cy = mark.y0+2 + 1;
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
glBegin(GL_TRIANGLE_STRIP);
|
||
|
glVertex2f(ax, ay); glVertex2f(ax, ay+3);
|
||
|
glVertex2f(bx, by); glVertex2f(bx, by+3);
|
||
|
glVertex2f(cx, cy); glVertex2f(cx, cy+3);
|
||
|
glEnd();
|
||
|
}
|
||
|
|
||
|
return ui.hot == label && ui.active == label && !ui.down;
|
||
|
}
|
||
|
|
||
|
int ui_slider(int *value, int min, int max, int width)
|
||
|
{
|
||
|
static int start_value = 0;
|
||
|
fz_irect area = ui_pack(width, ui.lineheight);
|
||
|
int m = 6;
|
||
|
int w = area.x1 - area.x0 - m * 2;
|
||
|
int h = area.y1 - area.y0;
|
||
|
fz_irect gutter = { area.x0, area.y0+h/2-2, area.x1, area.y0+h/2+2 };
|
||
|
fz_irect thumb;
|
||
|
int x;
|
||
|
|
||
|
if (ui_mouse_inside(area))
|
||
|
{
|
||
|
ui.hot = value;
|
||
|
if (!ui.active && ui.down)
|
||
|
{
|
||
|
ui.active = value;
|
||
|
start_value = *value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (ui.active == value)
|
||
|
{
|
||
|
if (ui.y < area.y0 || ui.y > area.y1)
|
||
|
*value = start_value;
|
||
|
else
|
||
|
{
|
||
|
float v = (float)(ui.x - (area.x0+m)) / w;
|
||
|
*value = fz_clamp(min + v * (max - min), min, max);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
x = ((*value - min) * w) / (max - min);
|
||
|
thumb = fz_make_irect(area.x0+m + x-m, area.y0, area.x0+m + x+m, area.y1);
|
||
|
|
||
|
ui_draw_bevel(gutter, 1);
|
||
|
ui_draw_bevel_rect(thumb, UI_COLOR_BUTTON, 0);
|
||
|
|
||
|
return *value != start_value && ui.active == value && !ui.down;
|
||
|
}
|
||
|
|
||
|
void ui_splitter(int *x, int min, int max, enum side side)
|
||
|
{
|
||
|
static int start_x = 0;
|
||
|
fz_irect area = ui_pack(4, 0);
|
||
|
|
||
|
if (ui_mouse_inside(area))
|
||
|
{
|
||
|
ui.hot = x;
|
||
|
if (!ui.active && ui.down)
|
||
|
{
|
||
|
ui.active = x;
|
||
|
start_x = *x;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (ui.active == x)
|
||
|
*x = fz_clampi(start_x + (ui.x - ui.down_x), min, max);
|
||
|
|
||
|
if (ui.hot == x || ui.active == x)
|
||
|
ui.cursor = GLUT_CURSOR_LEFT_RIGHT;
|
||
|
|
||
|
if (side == L)
|
||
|
{
|
||
|
glColorHex(UI_COLOR_BEVEL_4);
|
||
|
glRectf(area.x0+0, area.y0, area.x0+2, area.y1);
|
||
|
glColorHex(UI_COLOR_BEVEL_3);
|
||
|
glRectf(area.x0+2, area.y0, area.x0+3, area.y1);
|
||
|
glColorHex(UI_COLOR_PANEL);
|
||
|
glRectf(area.x0+3, area.y0, area.x0+4, area.y1);
|
||
|
}
|
||
|
if (side == R)
|
||
|
{
|
||
|
glColorHex(UI_COLOR_PANEL);
|
||
|
glRectf(area.x0, area.y0, area.x0+2, area.y1);
|
||
|
glColorHex(UI_COLOR_BEVEL_2);
|
||
|
glRectf(area.x0+2, area.y0, area.x0+3, area.y1);
|
||
|
glColorHex(UI_COLOR_BEVEL_1);
|
||
|
glRectf(area.x0+3, area.y0, area.x0+4, area.y1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void ui_scrollbar(int x0, int y0, int x1, int y1, int *value, int page_size, int max)
|
||
|
{
|
||
|
static float start_top = 0; /* we can only drag in one scrollbar at a time, so static is safe */
|
||
|
float top;
|
||
|
|
||
|
int total_h = y1 - y0;
|
||
|
int thumb_h = fz_maxi(x1 - x0, total_h * page_size / max);
|
||
|
int avail_h = total_h - thumb_h;
|
||
|
|
||
|
max -= page_size;
|
||
|
|
||
|
if (max <= 0)
|
||
|
{
|
||
|
*value = 0;
|
||
|
glColorHex(UI_COLOR_SCROLLBAR);
|
||
|
glRectf(x0, y0, x1, y1);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
top = (float) *value * avail_h / max;
|
||
|
|
||
|
if (ui.down && !ui.active)
|
||
|
{
|
||
|
if (ui.x >= x0 && ui.x < x1 && ui.y >= y0 && ui.y < y1)
|
||
|
{
|
||
|
if (ui.y < y0 + top)
|
||
|
{
|
||
|
ui.active = "pgdn";
|
||
|
*value -= page_size;
|
||
|
}
|
||
|
else if (ui.y >= y0 + top + thumb_h)
|
||
|
{
|
||
|
ui.active = "pgup";
|
||
|
*value += page_size;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ui.hot = value;
|
||
|
ui.active = value;
|
||
|
start_top = top;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (ui.active == value)
|
||
|
{
|
||
|
*value = (start_top + ui.y - ui.down_y) * max / avail_h;
|
||
|
}
|
||
|
|
||
|
if (*value < 0)
|
||
|
*value = 0;
|
||
|
else if (*value > max)
|
||
|
*value = max;
|
||
|
|
||
|
top = (float) *value * avail_h / max;
|
||
|
|
||
|
glColorHex(UI_COLOR_SCROLLBAR);
|
||
|
glRectf(x0, y0, x1, y1);
|
||
|
ui_draw_ibevel_rect(fz_make_irect(x0, y0+top, x1, y0+top+thumb_h), UI_COLOR_BUTTON, 0);
|
||
|
}
|
||
|
|
||
|
void ui_tree_begin(struct list *list, int count, int req_w, int req_h, int is_tree)
|
||
|
{
|
||
|
static int start_scroll_y = 0; /* we can only drag in one list at a time, so static is safe */
|
||
|
|
||
|
fz_irect outer_area = ui_pack(req_w, req_h);
|
||
|
fz_irect area = { outer_area.x0+2, outer_area.y0+2, outer_area.x1-2, outer_area.y1-2 };
|
||
|
|
||
|
int max_scroll_y = count * ui.lineheight - (area.y1-area.y0);
|
||
|
|
||
|
if (max_scroll_y > 0)
|
||
|
area.x1 -= 16;
|
||
|
|
||
|
if (ui_mouse_inside(area))
|
||
|
{
|
||
|
ui.hot = list;
|
||
|
if (!ui.active && ui.middle)
|
||
|
{
|
||
|
ui.active = list;
|
||
|
start_scroll_y = list->scroll_y;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* middle button dragging */
|
||
|
if (ui.active == list)
|
||
|
list->scroll_y = start_scroll_y + (ui.middle_y - ui.y) * 5;
|
||
|
|
||
|
/* scroll wheel events */
|
||
|
if (ui.hot == list)
|
||
|
list->scroll_y -= ui.scroll_y * ui.lineheight * 3;
|
||
|
|
||
|
/* clamp scrolling to client area */
|
||
|
if (list->scroll_y >= max_scroll_y)
|
||
|
list->scroll_y = max_scroll_y;
|
||
|
if (list->scroll_y < 0)
|
||
|
list->scroll_y = 0;
|
||
|
|
||
|
ui_draw_bevel_rect(outer_area, UI_COLOR_TEXT_BG, 1);
|
||
|
if (max_scroll_y > 0)
|
||
|
{
|
||
|
ui_scrollbar(area.x1, area.y0, area.x1+16, area.y1,
|
||
|
&list->scroll_y, area.y1-area.y0, count * ui.lineheight);
|
||
|
}
|
||
|
|
||
|
list->is_tree = is_tree;
|
||
|
list->area = area;
|
||
|
list->item_y = area.y0 - list->scroll_y;
|
||
|
|
||
|
glScissor(list->area.x0, ui.window_h-list->area.y1, list->area.x1-list->area.x0, list->area.y1-list->area.y0);
|
||
|
glEnable(GL_SCISSOR_TEST);
|
||
|
}
|
||
|
|
||
|
int ui_tree_item(struct list *list, const void *id, const char *label, int selected, int depth, int is_branch, int *is_open)
|
||
|
{
|
||
|
fz_irect area = { list->area.x0, list->item_y, list->area.x1, list->item_y + ui.lineheight };
|
||
|
int x_handle, x_item;
|
||
|
|
||
|
x_item = ui.lineheight / 4;
|
||
|
x_item += depth * ui.lineheight;
|
||
|
x_handle = x_item;
|
||
|
if (list->is_tree)
|
||
|
x_item += ui_measure_character(0x25BC) + ui.lineheight / 4;
|
||
|
|
||
|
/* only process visible items */
|
||
|
if (area.y1 >= list->area.y0 && area.y0 <= list->area.y1)
|
||
|
{
|
||
|
if (ui_mouse_inside(list->area) && ui_mouse_inside(area))
|
||
|
{
|
||
|
if (list->is_tree && ui.x < area.x0 + x_item)
|
||
|
{
|
||
|
ui.hot = is_open;
|
||
|
}
|
||
|
else
|
||
|
ui.hot = id;
|
||
|
if (!ui.active && ui.down)
|
||
|
{
|
||
|
if (list->is_tree && ui.hot == is_open)
|
||
|
*is_open = !*is_open;
|
||
|
ui.active = ui.hot;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (ui.active == id || selected)
|
||
|
{
|
||
|
glColorHex(UI_COLOR_TEXT_SEL_BG);
|
||
|
glRectf(area.x0, area.y0, area.x1, area.y1);
|
||
|
glColorHex(UI_COLOR_TEXT_SEL_FG);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
}
|
||
|
|
||
|
ui_draw_string(area.x0 + x_item, area.y0, label);
|
||
|
if (list->is_tree && is_branch)
|
||
|
ui_draw_character(area.x0 + x_handle, area.y0,
|
||
|
*is_open ? 0x25BC : 0x25B6);
|
||
|
}
|
||
|
|
||
|
list->item_y += ui.lineheight;
|
||
|
|
||
|
/* trigger on mouse up */
|
||
|
return ui.active == id && !ui.down;
|
||
|
}
|
||
|
|
||
|
void ui_list_begin(struct list *list, int count, int req_w, int req_h)
|
||
|
{
|
||
|
ui_tree_begin(list, count, req_w, req_h, 0);
|
||
|
}
|
||
|
|
||
|
int ui_list_item(struct list *list, const void *id, const char *label, int selected)
|
||
|
{
|
||
|
return ui_tree_item(list, id, label, selected, 0, 0, NULL);
|
||
|
}
|
||
|
|
||
|
void ui_tree_end(struct list *list)
|
||
|
{
|
||
|
glDisable(GL_SCISSOR_TEST);
|
||
|
}
|
||
|
|
||
|
void ui_list_end(struct list *list)
|
||
|
{
|
||
|
ui_tree_end(list);
|
||
|
}
|
||
|
|
||
|
void ui_label_with_scrollbar(char *text, int width, int height, int *scroll)
|
||
|
{
|
||
|
struct line lines[500];
|
||
|
fz_irect area;
|
||
|
int n;
|
||
|
|
||
|
area = ui_pack(width, height);
|
||
|
n = ui_break_lines(text, lines, nelem(lines), area.x1-area.x0 - 16, NULL);
|
||
|
if (n > (area.y1-area.y0) / ui.lineheight)
|
||
|
{
|
||
|
if (ui_mouse_inside(area))
|
||
|
*scroll -= ui.scroll_y * ui.lineheight * 3;
|
||
|
ui_scrollbar(area.x1-16, area.y0, area.x1, area.y1, scroll, area.y1-area.y0, n * ui.lineheight);
|
||
|
}
|
||
|
else
|
||
|
*scroll = 0;
|
||
|
|
||
|
glScissor(area.x0, ui.window_h-area.y1, area.x1-area.x0-16, area.y1-area.y0);
|
||
|
glEnable(GL_SCISSOR_TEST);
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
ui_draw_lines(area.x0, area.y0 - *scroll, lines, n);
|
||
|
glDisable(GL_SCISSOR_TEST);
|
||
|
}
|
||
|
|
||
|
int ui_popup(const void *id, const char *label, int is_button, int count)
|
||
|
{
|
||
|
int width = ui_measure_string(label);
|
||
|
fz_irect area = ui_pack(width + 22 + 6, ui.gridsize);
|
||
|
fz_irect menu_area;
|
||
|
int pressed;
|
||
|
|
||
|
if (ui_mouse_inside(area))
|
||
|
{
|
||
|
ui.hot = id;
|
||
|
if (!ui.active && ui.down)
|
||
|
ui.active = id;
|
||
|
}
|
||
|
|
||
|
pressed = (ui.active == id);
|
||
|
|
||
|
if (is_button)
|
||
|
{
|
||
|
ui_draw_bevel_rect(area, UI_COLOR_BUTTON, pressed);
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
ui_draw_string(area.x0 + 6+pressed, area.y0+3+pressed, label);
|
||
|
glBegin(GL_TRIANGLES);
|
||
|
glVertex2f(area.x1+pressed-8-10, area.y0+pressed+9);
|
||
|
glVertex2f(area.x1+pressed-8, area.y0+pressed+9);
|
||
|
glVertex2f(area.x1+pressed-8-4, area.y0+pressed+14);
|
||
|
glEnd();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fz_irect arrow = { area.x1-22, area.y0+2, area.x1-2, area.y1-2 };
|
||
|
ui_draw_bevel_rect(area, UI_COLOR_TEXT_BG, 1);
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
ui_draw_string(area.x0 + 6, area.y0+3, label);
|
||
|
ui_draw_ibevel_rect(arrow, UI_COLOR_BUTTON, pressed);
|
||
|
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
glBegin(GL_TRIANGLES);
|
||
|
glVertex2f(area.x1+pressed-8-10, area.y0+pressed+9);
|
||
|
glVertex2f(area.x1+pressed-8, area.y0+pressed+9);
|
||
|
glVertex2f(area.x1+pressed-8-4, area.y0+pressed+14);
|
||
|
glEnd();
|
||
|
}
|
||
|
|
||
|
if (pressed)
|
||
|
{
|
||
|
ui.overlay = 1;
|
||
|
|
||
|
glNewList(ui.overlay_list, GL_COMPILE);
|
||
|
|
||
|
/* Area inside the border line */
|
||
|
menu_area.x0 = area.x0+1;
|
||
|
menu_area.x1 = area.x1-1; // TODO: width of submenu
|
||
|
if (area.y1+2 + count * ui.lineheight < ui.window_h)
|
||
|
{
|
||
|
menu_area.y0 = area.y1+2;
|
||
|
menu_area.y1 = menu_area.y0 + count * ui.lineheight;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
menu_area.y1 = area.y0-2;
|
||
|
menu_area.y0 = menu_area.y1 - count * ui.lineheight;
|
||
|
}
|
||
|
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
glRectf(menu_area.x0-1, menu_area.y0-1, menu_area.x1+1, menu_area.y1+1);
|
||
|
glColorHex(UI_COLOR_TEXT_BG);
|
||
|
glRectf(menu_area.x0, menu_area.y0, menu_area.x1, menu_area.y1);
|
||
|
|
||
|
ui_pack_push(menu_area);
|
||
|
ui_layout(T, X, NW, 0, 0);
|
||
|
}
|
||
|
|
||
|
return pressed;
|
||
|
}
|
||
|
|
||
|
int ui_popup_item(const char *title)
|
||
|
{
|
||
|
fz_irect area = ui_pack(0, ui.lineheight);
|
||
|
|
||
|
if (ui_mouse_inside(area))
|
||
|
{
|
||
|
ui.hot = title;
|
||
|
glColorHex(UI_COLOR_TEXT_SEL_BG);
|
||
|
glRectf(area.x0, area.y0, area.x1, area.y1);
|
||
|
glColorHex(UI_COLOR_TEXT_SEL_FG);
|
||
|
ui_draw_string(area.x0 + 4, area.y0, title);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
glColorHex(UI_COLOR_TEXT_FG);
|
||
|
ui_draw_string(area.x0 + 4, area.y0, title);
|
||
|
}
|
||
|
|
||
|
return ui.hot == title && !ui.down;
|
||
|
}
|
||
|
|
||
|
void ui_popup_end(void)
|
||
|
{
|
||
|
glEndList();
|
||
|
ui_pack_pop();
|
||
|
}
|
||
|
|
||
|
int ui_select(const void *id, const char *current, const char *options[], int n)
|
||
|
{
|
||
|
int i, choice = -1;
|
||
|
if (ui_popup(id, current, 0, n))
|
||
|
{
|
||
|
for (i = 0; i < n; ++i)
|
||
|
if (ui_popup_item(options[i]))
|
||
|
choice = i;
|
||
|
ui_popup_end();
|
||
|
}
|
||
|
return choice;
|
||
|
}
|