Forgot to check if the fox was tamed too
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@ -51,7 +51,7 @@ public class EntityTamableFox extends EntityFox {
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// Avoid human only if not tamed
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// Avoid human only if not tamed
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this.goalSelector.a(5, new PathfinderGoalAvoidTarget(this, EntityHuman.class, 16.0F, 1.6D, 1.4D, (entityliving) -> {
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this.goalSelector.a(5, new PathfinderGoalAvoidTarget(this, EntityHuman.class, 16.0F, 1.6D, 1.4D, (entityliving) -> {
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return bD.test((EntityLiving) entityliving);
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return !isTamed() && bD.test((EntityLiving) entityliving);
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}));
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}));
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// Avoid wolf if it is not tamed
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// Avoid wolf if it is not tamed
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