ecs
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Start working on fixed timestep
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2022-10-14 23:17:22 -04:00 |
event
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Create input update loop with varying timestep
|
2022-10-16 15:23:35 -04:00 |
gfx
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Use logger instead of std::cout/cerr
|
2022-11-11 00:44:41 -05:00 |
log
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Use logger instead of std::cout/cerr
|
2022-11-11 00:44:41 -05:00 |
camera.h
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Create input update loop with varying timestep
|
2022-10-16 15:23:35 -04:00 |
renderable.h
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Start working on fixed timestep
|
2022-10-14 23:17:22 -04:00 |
scene.h
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Create input update loop with varying timestep
|
2022-10-16 15:23:35 -04:00 |
shader_program.h
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Use logger instead of std::cout/cerr
|
2022-11-11 00:44:41 -05:00 |
vector.h
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Try to get some simple lighting working
|
2021-12-08 23:14:45 -05:00 |
vertex.h
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Remove tex_id from Vertexes
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2022-09-27 16:22:04 -04:00 |