41 lines
799 B
C++
41 lines
799 B
C++
#pragma once
|
|
|
|
#ifdef __linux__
|
|
#include <GL/glew.h>
|
|
#include <GL/gl.h>
|
|
#else
|
|
#include <gl/glew.h>
|
|
#include <gl/gl.h>
|
|
#endif
|
|
|
|
namespace simpleengine::gfx {
|
|
class VBO {
|
|
public:
|
|
GLuint handle;
|
|
GLint type;
|
|
bool dynamic;
|
|
|
|
VBO() = default;
|
|
|
|
VBO(GLint type, bool dynamic) : type(type), dynamic(dynamic) {
|
|
glGenBuffers(1, &handle);
|
|
}
|
|
|
|
~VBO() {
|
|
destroy();
|
|
}
|
|
|
|
void destroy() {
|
|
glDeleteBuffers(1, &handle);
|
|
}
|
|
|
|
void bind() const {
|
|
glBindBuffer(type, handle);
|
|
}
|
|
|
|
void buffer(void *data, size_t offset, size_t size) {
|
|
bind();
|
|
glBufferData(type, size - offset, data, dynamic ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
|
|
}
|
|
};
|
|
} |