95 lines
2.8 KiB
C++
95 lines
2.8 KiB
C++
//
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// Created by SeanOMik on 3/21/2021.
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// Github: https://github.com/SeanOMik
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// Email: seanomik@gmail.com
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//
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#ifndef SIMPLEENGINE_PARTICLE_H
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#define SIMPLEENGINE_PARTICLE_H
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#include "../event.h"
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#include "particle_property.h"
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/Sprite.hpp>
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#include <SFML/System/Time.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <memory>
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namespace simpleengine {
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namespace particle {
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class Particle : public simpleengine::Event {
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private:
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using super = simpleengine::Event;
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protected:
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using ParticlePropertyPtr = std::shared_ptr<simpleengine::particle::ParticleProperty>;
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using ParticlePropertyVector = std::vector<ParticlePropertyPtr>;
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public:
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Particle(sf::Texture& texture, sf::Vector2f velocity, uint32_t lifetime_ms, float rotation_velocity,
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ParticlePropertyVector properties) : simpleengine::Event(nullptr), velocity(velocity), lifetime_ms(lifetime_ms),
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rotation_velocity(rotation_velocity), properties(properties) {
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age_clock.restart();
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sprite.setTexture(texture);
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for (ParticlePropertyPtr property : properties) {
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property->OnParticleSpawn(*this);
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}
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}
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virtual void Update(const float& delta_time) override {
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if (age_clock.getElapsedTime().asMilliseconds() >= lifetime_ms) {
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super::Destroy();
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return;
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}
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for (ParticlePropertyPtr property : properties) {
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property->Update(*this);
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}
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sprite.move(velocity.x, velocity.y);
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}
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virtual void Render(sf::RenderTarget* target) override {
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target->draw(sprite);
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}
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sf::Sprite& GetSprite() {
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return sprite;
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}
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/* void SetVelocity(const sf::Vector2f& velocity) {
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this->velocity = velocity;
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}
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const sf::Vector2f& GetVelocity() {
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return velocity;
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}
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void SetRotationVelocity(const float& rotation_velocity) {
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this->rotation_velocity = rotation_velocity;
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}
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const float& GetRotationVelocity() {
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return rotation_velocity;
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}
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private: */
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const sf::Time GetAge() const {
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return age_clock.getElapsedTime();
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}
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sf::Sprite sprite;
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sf::Vector2f velocity;
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uint32_t lifetime_ms;
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float rotation_velocity;
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ParticlePropertyVector properties;
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private:
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sf::Clock age_clock;
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};
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}
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}
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#endif //SIMPLEENGINE_PARTICLE_H
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