SimpleEngine/include/simpleengine/event/event.h

28 lines
663 B
C++

//
// Created by SeanOMik on 7/2/2020.
// Github: https://github.com/SeanOMik
//
#ifndef SIMPLEENGINE_EVENT_H
#define SIMPLEENGINE_EVENT_H
#include "../destructable.h"
#include <memory>
#include <GLFW/glfw3.h>
namespace simpleengine {
class Event : public simpleengine::Destructable {
public:
explicit Event(std::shared_ptr<GLFWwindow> window = nullptr) : window(window) {}
virtual ~Event() = default;
virtual void update(const float& delta_time) = 0;
virtual void render(std::shared_ptr<GLFWwindow> target) = 0;
protected:
std::shared_ptr<GLFWwindow> window;
};
}
#endif //GAMEENGINE_EVENT_H