SimpleEngine/include/simpleengine/particle/particle_property.h

26 lines
617 B
C++

//
// Created by SeanOMik on 3/21/2021.
// Github: https://github.com/SeanOMik
// Email: seanomik@gmail.com
//
#ifndef SIMPLEENGINE_PARTICLE_PROPERTY_H
#define SIMPLEENGINE_PARTICLE_PROPERTY_H
#include "../event.h"
#include <SFML/Graphics/RenderStates.hpp>
namespace simpleengine {
namespace particle {
class Particle;
class ParticleProperty {
public:
virtual void OnParticleSpawn(simpleengine::particle::Particle& particle) = 0;
virtual void Update(simpleengine::particle::Particle& particle) = 0;
};
}
}
#endif //SIMPLEENGINE_PARTICLE_PROPERTY_H