28 lines
612 B
C++
28 lines
612 B
C++
//
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// Created by SeanOMik on 7/2/2020.
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// Github: https://github.com/SeanOMik
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// Email: seanomik@gmail.com
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//
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#ifndef SIMPLEENGINE_MOVEMENT_COMPONENT_H
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#define SIMPLEENGINE_MOVEMENT_COMPONENT_H
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#include "../../component.h"
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#include <SFML/Graphics.hpp>
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namespace simpleengine {
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class Entity;
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class MovementComponent : public Component {
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public:
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MovementComponent(Entity& owning_entity, float movement_speed);
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void Update(const float &delta_time) override;
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private:
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float movement_speed;
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};
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}
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#endif //SIMPLEENGINE_MOVEMENT_COMPONENT_H
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