13 lines
322 B
C++
13 lines
322 B
C++
#pragma once
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#include <sol/sol.hpp>
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namespace simpleengine::scripting::lua {
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class EngineBindings {
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public:
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static sol::table bind_full_engine(sol::this_state s);
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/// This binds general engine objects, like vec3, mat, quats, etc
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static void bind_math_objects(sol::this_state s);
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};
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} |