SimpleEngine/include/simpleengine/gfx
SeanOMik 78ef93bcf5
Start working on fixed timestep
Frame interprelation still needs to be done to make a slow TPS look smooth
2022-10-14 23:17:22 -04:00
..
shaders Implement batched rendering with multiple textures 2022-08-18 11:34:05 -04:00
light.h Start working on fixed timestep 2022-10-14 23:17:22 -04:00
material.h Implement sorting blending 2022-10-11 23:16:52 -04:00
mesh.h Redo the normal map lighting to be done in tangent space and with blinn-phong lighing 2022-10-02 11:39:07 -04:00
model.h Always calculate tangent space for Models 2022-10-12 23:35:39 -04:00
renderer.h Start working on fixed timestep 2022-10-14 23:17:22 -04:00
rendering_type.h Implement sorting blending 2022-10-11 23:16:52 -04:00
shader.h Some memory management 2022-10-12 23:18:47 -04:00
ssbo.h Implement batched rendering with multiple textures 2022-08-18 11:34:05 -04:00
texture.h Change enum values 2022-10-12 23:27:14 -04:00
vao.h Implement normal maps 2022-09-29 19:13:47 -04:00
vbo.h Implement normal maps 2022-09-29 19:13:47 -04:00