19 lines
392 B
C++
19 lines
392 B
C++
#pragma once
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#include "BulletCollision/CollisionShapes/btCollisionShape.h"
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namespace simpleengine::physics::collision {
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class CollisionShape {
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btCollisionShape* inner;
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public:
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CollisionShape() = default;
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CollisionShape(btCollisionShape* inner) : inner(inner) {
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}
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btCollisionShape* get_inner() {
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return inner;
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}
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};
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} |