SimpleEngine/include/simpleengine/event/event.h

17 lines
317 B
C++

#pragma once
#include "../destructable.h"
#include <memory>
#include <GLFW/glfw3.h>
namespace simpleengine {
class Event : public simpleengine::Destructable {
public:
Event() = default;
virtual ~Event() = default;
virtual void update(const float& delta_time) = 0;
};
}