SimpleEngine/include/simpleengine/ecs/component/model_component.h

30 lines
592 B
C++

#pragma once
#include "component.h"
#include "../../gfx/model.h"
#include <iostream>
#include <vector>
namespace simpleengine {
/**
* @brief A Model is a object that will be shown on the screen by a renderer.
*
*/
class ModelComponent : public simpleengine::Component {
public:
gfx::Model model;
ModelComponent(gfx::Model model) : model(model) {
}
ModelComponent(std::string model_file_path) : model(model_file_path) {
}
virtual void update(const float& delta_time) override {
}
};
}