70 lines
2.1 KiB
CMake
70 lines
2.1 KiB
CMake
cmake_minimum_required (VERSION 3.6)
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake;${CMAKE_MODULE_PATH}")
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project(SimpleEngine)
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include(cmrc/CMakeRC.cmake)
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include(CMake/Findsoil2.cmake)
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# Add some CMake options:
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option(SIMPLE_ENGINE_BUILD_EXAMPLES "Build example projects" ON)
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# By default use OpenGL GLVND
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option(SIMPLE_ENGINE_USE_GL_LEGACY "Use OpenGL legacy, or use BLVND" OFF)
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if (SIMPLE_ENGINE_USE_GL_LEGACY)
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set(OpenGL_GL_PREFERENCE "LEGACY")
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else()
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set(OpenGL_GL_PREFERENCE "GLVND")
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endif()
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find_package(GLEW REQUIRED)
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find_package(glfw3 CONFIG REQUIRED)
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find_package(glm CONFIG REQUIRED)
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if (WIN32)
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find_package(soil2 CONFIG REQUIRED)
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else()
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find_package(soil2 REQUIRED)
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endif()
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find_package(OpenGL REQUIRED)
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# Link sources
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file(GLOB_RECURSE source_list src/*.cpp)
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add_library(simpleengine STATIC ${source_list})
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# Link headers
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target_include_directories(simpleengine PUBLIC include PRIVATE include/simpleengine)
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# Embed shaders
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file(GLOB_RECURSE simpleeng_resources_list resources/**)
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cmrc_add_resource_library(
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simpleengine_resources# ALIAS simpleengine::res::shaders
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#NAMESPACE simpleengine__res
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#WHENCE resources/shaders
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#PREFIX resources/shaders
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${simpleeng_resources_list}
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)
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# Link dependencies
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target_link_libraries(simpleengine PUBLIC GLEW::GLEW)
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target_link_libraries(simpleengine PUBLIC glfw)
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if (WIN32)
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target_link_libraries(simpleengine PUBLIC glm::glm)
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else()
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target_link_libraries(simpleengine PUBLIC glm)
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endif()
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target_link_libraries(simpleengine PUBLIC soil2)
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target_link_libraries(simpleengine PUBLIC ${OPENGL_LIBRARIES})
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target_link_libraries(simpleengine PRIVATE simpleengine_resources)
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# Include some dependencies' include directories
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include_directories(${OPENGL_INCLUDE_DIR})
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include_directories(${GLM_INCLUDE_DIRS})
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# Add examples as a target if the user has them enabled
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if (SIMPLE_ENGINE_BUILD_EXAMPLES)
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add_subdirectory(examples)
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endif()
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# Set C++ standard to C++20
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set_target_properties(simpleengine PROPERTIES CXX_STANDARD 20 CXX_EXTENSIONS OFF) |