SimpleEngine/CMakeLists.txt

70 lines
2.1 KiB
CMake

cmake_minimum_required (VERSION 3.6)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake;${CMAKE_MODULE_PATH}")
project(SimpleEngine)
include(cmrc/CMakeRC.cmake)
include(CMake/Findsoil2.cmake)
# Add some CMake options:
option(SIMPLE_ENGINE_BUILD_EXAMPLES "Build example projects" ON)
# By default use OpenGL GLVND
option(SIMPLE_ENGINE_USE_GL_LEGACY "Use OpenGL legacy, or use BLVND" OFF)
if (SIMPLE_ENGINE_USE_GL_LEGACY)
set(OpenGL_GL_PREFERENCE "LEGACY")
else()
set(OpenGL_GL_PREFERENCE "GLVND")
endif()
find_package(GLEW REQUIRED)
find_package(glfw3 CONFIG REQUIRED)
find_package(glm CONFIG REQUIRED)
if (WIN32)
find_package(soil2 CONFIG REQUIRED)
else()
find_package(soil2 REQUIRED)
endif()
find_package(OpenGL REQUIRED)
# Link sources
file(GLOB_RECURSE source_list src/*.cpp)
add_library(simpleengine STATIC ${source_list})
# Link headers
target_include_directories(simpleengine PUBLIC include PRIVATE include/simpleengine)
# Embed shaders
file(GLOB_RECURSE simpleeng_resources_list resources/**)
cmrc_add_resource_library(
simpleengine_resources# ALIAS simpleengine::res::shaders
#NAMESPACE simpleengine__res
#WHENCE resources/shaders
#PREFIX resources/shaders
${simpleeng_resources_list}
)
# Link dependencies
target_link_libraries(simpleengine PUBLIC GLEW::GLEW)
target_link_libraries(simpleengine PUBLIC glfw)
if (WIN32)
target_link_libraries(simpleengine PUBLIC glm::glm)
else()
target_link_libraries(simpleengine PUBLIC glm)
endif()
target_link_libraries(simpleengine PUBLIC soil2)
target_link_libraries(simpleengine PUBLIC ${OPENGL_LIBRARIES})
target_link_libraries(simpleengine PRIVATE simpleengine_resources)
# Include some dependencies' include directories
include_directories(${OPENGL_INCLUDE_DIR})
include_directories(${GLM_INCLUDE_DIRS})
# Add examples as a target if the user has them enabled
if (SIMPLE_ENGINE_BUILD_EXAMPLES)
add_subdirectory(examples)
endif()
# Set C++ standard to C++20
set_target_properties(simpleengine PROPERTIES CXX_STANDARD 20 CXX_EXTENSIONS OFF)