SimpleEngine/include/simpleengine/ecs/entity.h

106 lines
3.2 KiB
C++

#pragma once
#include "component/component.h"
#include "../transformable.h"
#include "../util.h"
#include <iterator>
#include <vector>
#include <iostream>
#include <chrono>
#include <random>
#include <bitset>
#include <type_traits>
namespace simpleengine {
/**
* @brief A Model is a object that will be shown on the screen by a renderer.
*
*/
class Entity : public simpleengine::Event, public simpleengine::Transformable {
// TODO: Don't extend from Event, create own destroy function
private:
static uint32_t incrementing_handle;
uint32_t handle;
public:
std::vector<std::shared_ptr<Component>> components;
Entity() : components({}) {
handle = incrementing_handle++;
}
/* Entity() : components({}) {
std::random_device rd; // obtain a random number from hardware
std::mt19937 gen(rd()); // seed the generator
std::uniform_int_distribution<uint16_t> distr(1, std::numeric_limits<std::uint16_t>::max());
uint16_t num = distr(gen);
uint32_t pid = simpleengine::util::get_current_pid();
handle |= num;
handle |= (pid << 16);
std::string binary = std::bitset<16>(num).to_string();
std::cout << "Entity handle: " << binary << std::endl;
} */
Entity(std::vector<std::shared_ptr<Component>> components) : Entity() {
this->components = components;
}
uint32_t get_handle() {
return handle;
}
virtual void update(const float& delta_time) override {
std::cout << "Update entity" << std::endl;
for (auto& component : components) {
component->update(delta_time);
}
rotate_y(delta_time * 10);
}
template<typename T>
bool has_component() const {
for (const auto& comp : components) {
if (std::dynamic_pointer_cast<T>(comp)) {
return true;
}
}
return false;
}
template<typename T>
std::shared_ptr<T> get_component() const {
for (const auto& comp : components) {
if (std::shared_ptr<T> dyn_comp = std::dynamic_pointer_cast<T>(comp); dyn_comp) {
return dyn_comp;
}
}
return nullptr;
}
template<typename T>
void add_component(std::shared_ptr<T> component) {
static_assert(std::is_base_of_v<Component, T>, "Component class must derive from simpleengine::Component");
// Only allow one type of the same component
assert(!has_component<T>()); // TODO: Don't assert, give an error
components.push_back(component);
}
template<typename T>
void add_component(T component) {
static_assert(std::is_base_of_v<Component, T>, "Component class must derive from simpleengine::Component");
// Only allow one type of the same component
assert(!has_component<T>()); // TODO: Don't assert, give an error
components.push_back(std::make_shared<T>(component));
}
};
}