25 lines
646 B
C++
25 lines
646 B
C++
#pragma once
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#include "ecs/entity.h"
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#include "event/event.h"
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#include <memory>
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#include <unordered_map>
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#include <vector>
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namespace simpleengine {
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class EntityManager : public simpleengine::Event {
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public:
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std::unordered_map<uint32_t, std::shared_ptr<simpleengine::Entity>> entities;
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EntityManager();
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virtual void submit_entity(std::shared_ptr<simpleengine::Entity> entity);
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virtual bool withdraw_entity(std::shared_ptr<simpleengine::Entity> entity);
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virtual void initialize();
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virtual void destroy() override;
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virtual void update(const float& delta_time) override;
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};
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} |