SeanOMik 1e7e9a4f9e | ||
---|---|---|
CMake | ||
cmrc@e386a629eb | ||
examples | ||
include/simpleengine | ||
resources/shaders/core/3d | ||
src | ||
.clang-format | ||
.clang-tidy | ||
.gitignore | ||
.gitmodules | ||
Box0.bin | ||
Box0.gltf | ||
CMakeLists.txt | ||
LICENSE | ||
README.md | ||
shell.nix |
README.md
SimpleEngine
SimpleEngine is a 3D and 2D game engine written in modern C++20. Its main focus is simplicity of all systems.
State
The feature/3d-opengl
branch is not usable AT ALL, doesn't even have a coordinate system yet. The master
branch is 2D only but still isn't in a state to make a game. This project is more of something for me to mess around with to learn new C++20 concepts.
Dependencies
- glew
- glfw3
- glm
- soil2