SimpleEngine/resources/shaders/core/3d
SeanOMik 78ef93bcf5
Start working on fixed timestep
Frame interprelation still needs to be done to make a slow TPS look smooth
2022-10-14 23:17:22 -04:00
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fragment_core.glsl Start working on fixed timestep 2022-10-14 23:17:22 -04:00
vertex_core.glsl Redo the normal map lighting to be done in tangent space and with blinn-phong lighing 2022-10-02 11:39:07 -04:00