22 lines
506 B
C++
22 lines
506 B
C++
#pragma once
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#include "../../physics/collision/sphere_shape.h"
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namespace simpleengine::ecs {
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/**
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* @brief A component that contains a Sphere collision shape.
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*
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*/
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class SphereColliderComponent {
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public:
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physics::collision::SphereShape sphere_shape;
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SphereColliderComponent(physics::collision::SphereShape sphere) : sphere_shape(sphere) {
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}
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SphereColliderComponent(const float& radius) : sphere_shape(radius) {
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}
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};
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} |