cmake_minimum_required (VERSION 3.6) project(DevTesting DESCRIPTION "A testing project for engine developers.") add_executable(dev_testing src/main.cpp) # Link headers and source files. file(GLOB_RECURSE source_list src/*.cpp) target_sources(dev_testing PRIVATE ${source_list}) target_include_directories(dev_testing PUBLIC include) # Embed shaders file(GLOB_RECURSE shaders_list resources/shaders/*.glsl) cmrc_add_resource_library( resource_shaders WHENCE resources/shaders PREFIX shaders ${shaders_list} ) # Link simpleengine target_link_libraries(dev_testing PUBLIC simpleengine) target_link_libraries(dev_testing PRIVATE resource_shaders) # Set standard to C++20 set_target_properties(dev_testing PROPERTIES CXX_STANDARD 20 CXX_EXTENSIONS OFF)