SeanOMik
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7787e44fbb
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Add a MovementAnimationComponent
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2020-07-06 00:44:18 -05:00 |
SeanOMik
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7ae000c4ac
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Add some getters and a way to flip an animation
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2020-07-06 00:44:06 -05:00 |
SeanOMik
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dd919bf89e
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Create AnimationComponent, and an example to show it
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2020-07-05 01:28:31 -05:00 |
SeanOMik
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5794fe6c2e
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Make Entity class not extend from `enable_shared_from_this`
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2020-07-05 00:33:29 -05:00 |
SeanOMik
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5bedd85584
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Make Entity::Update call UpdateComponents by default instead of an event
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2020-07-04 16:42:11 -05:00 |
SeanOMik
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f639894a0d
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Remove some uncommented code in snake example and change window name
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2020-07-04 15:21:44 -05:00 |
SeanOMik
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98fdde324f
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Make EntityEvent update entities components - Add simple snake movement
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2020-07-04 13:55:40 -05:00 |
SeanOMik
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0c525ae9e6
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Add acceleration and deceleration to MovementComponent
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2020-07-04 13:15:56 -05:00 |
SeanOMik
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b24f4feb4a
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Rework some stuff for memory
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2020-07-03 15:26:44 -05:00 |
SeanOMik
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7ced4f85cf
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Remove default render target of nullptr.
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2020-07-03 13:34:22 -05:00 |
SeanOMik
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ca64ab7a21
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Rename `first_example` to `snake`. Also create entity & component system
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2020-07-03 13:31:17 -05:00 |
SeanOMik
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7a1c31375d
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Move headers into `simpleengine` directory.
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2020-07-02 22:53:28 -05:00 |
SeanOMik
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4d87f53cf2
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Upload first super simple engine version
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2020-07-02 22:48:58 -05:00 |
SeanOMik
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f1538b3811
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Initial commit
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2020-07-02 22:43:41 -05:00 |