Commit Graph

5 Commits

Author SHA1 Message Date
SeanOMik 61ff63bef0
Start working on scene based rendering
The renderer will render a scene object which has entities and "stray" models to render
2022-08-19 00:20:53 -04:00
SeanOMik 0a3d80d17c
Delete "Vertex" replace it with "LitVertex" 2022-08-18 16:03:51 -04:00
SeanOMik 0226819a46
Implement batched rendering with multiple textures 2022-08-18 11:34:05 -04:00
SeanOMik a507e2f169 Don't use shared_ptr<GLuint> for shader programs, fix compiling windows 2021-12-12 22:17:59 -05:00
SeanOMik 4a09752f20 Merge Square and Triangle in one class: Model or TexturedModel 2021-12-07 14:51:12 -05:00