SeanOMik
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61ff63bef0
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Start working on scene based rendering
The renderer will render a scene object which has entities and "stray" models to render
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2022-08-19 00:20:53 -04:00 |
SeanOMik
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0a3d80d17c
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Delete "Vertex" replace it with "LitVertex"
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2022-08-18 16:03:51 -04:00 |
SeanOMik
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0226819a46
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Implement batched rendering with multiple textures
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2022-08-18 11:34:05 -04:00 |
SeanOMik
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a507e2f169
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Don't use shared_ptr<GLuint> for shader programs, fix compiling windows
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2021-12-12 22:17:59 -05:00 |
SeanOMik
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4a09752f20
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Merge Square and Triangle in one class: Model or TexturedModel
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2021-12-07 14:51:12 -05:00 |