SeanOMik
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78ef93bcf5
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Start working on fixed timestep
Frame interprelation still needs to be done to make a slow TPS look smooth
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2022-10-14 23:17:22 -04:00 |
SeanOMik
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ab09107d23
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Add some simple post processing stuff for flipping model texture coords
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2022-09-27 00:26:50 -04:00 |
SeanOMik
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ab3f6c98ff
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Create a simple RotatingComponent
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2022-09-23 00:54:18 -04:00 |
SeanOMik
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3b51dce796
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Implement ECS with EnTT and a submission based renderer
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2022-09-23 00:44:07 -04:00 |
SeanOMik
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5a7e5cd10f
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Use assimp for loading 3d models
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2022-09-21 22:52:06 -04:00 |
SeanOMik
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ca6c2337d6
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Create utility function for adding components to entity
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2022-09-16 17:01:52 -04:00 |
SeanOMik
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3f39e27174
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Add simple EntityManager for updating entities
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2022-09-16 11:50:33 -04:00 |
Sean Ervin
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371534a01a
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Implement ECS in the renderer. Nothing is shown yet though
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2022-08-30 19:39:24 -04:00 |