SeanOMik
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0a5dc66e4c
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Create input update loop with varying timestep
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2022-10-16 15:23:35 -04:00 |
SeanOMik
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78ef93bcf5
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Start working on fixed timestep
Frame interprelation still needs to be done to make a slow TPS look smooth
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2022-10-14 23:17:22 -04:00 |
SeanOMik
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fdebcf9499
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Some memory management
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2022-10-12 23:18:47 -04:00 |
SeanOMik
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3b51dce796
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Implement ECS with EnTT and a submission based renderer
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2022-09-23 00:44:07 -04:00 |
SeanOMik
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5a7e5cd10f
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Use assimp for loading 3d models
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2022-09-21 22:52:06 -04:00 |
SeanOMik
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61ff63bef0
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Start working on scene based rendering
The renderer will render a scene object which has entities and "stray" models to render
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2022-08-19 00:20:53 -04:00 |