Use raw pointer of GLFWwindow instead shared_ptr
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parent
539bd486e0
commit
794246eb02
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@ -9,12 +9,12 @@
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namespace simpleengine {
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namespace simpleengine {
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class Event : public simpleengine::Destructable {
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class Event : public simpleengine::Destructable {
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public:
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public:
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explicit Event(std::shared_ptr<GLFWwindow> window = nullptr) : window(window) {}
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explicit Event(GLFWwindow* window = nullptr) : window(window) {}
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virtual ~Event() = default;
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virtual ~Event() = default;
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virtual void update(const float& delta_time) = 0;
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virtual void update(const float& delta_time) = 0;
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virtual void render(std::shared_ptr<GLFWwindow> target) = 0;
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virtual void render(GLFWwindow* target) = 0;
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protected:
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protected:
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std::shared_ptr<GLFWwindow> window;
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GLFWwindow* window;
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};
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};
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}
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}
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@ -4,7 +4,12 @@
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#include <memory>
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#include <memory>
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#include <vector>
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#include <vector>
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#ifdef __linux__
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#include <GL/glew.h>
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#elif
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#include <gl/glew.h>
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#include <gl/glew.h>
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#endif
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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#include "event/event.h"
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#include "event/event.h"
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@ -35,14 +40,14 @@ namespace simpleengine {
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int run();
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int run();
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//void AddEvent(Event* event);
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//void AddEvent(Event* event);
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std::shared_ptr<GLFWwindow> get_window();
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GLFWwindow* get_window();
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private:
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private:
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static void framebuffer_resize_callback(GLFWwindow*, int fbW, int fbH);
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static void framebuffer_resize_callback(GLFWwindow*, int fbW, int fbH);
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void initialize(const int& gl_profile, const int& major_version, const int& minor_version,
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void initialize(const int& gl_profile, const int& major_version, const int& minor_version,
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const bool& resizeable, const int& forward_compat = GL_TRUE);
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const bool& resizeable, const int& forward_compat = GL_TRUE);
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std::shared_ptr<GLFWwindow> window;
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GLFWwindow* window;
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std::vector<std::shared_ptr<simpleengine::Event>> events;
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std::vector<std::shared_ptr<simpleengine::Event>> events;
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const bool& window_resizeable;
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const bool& window_resizeable;
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};
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};
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@ -1,8 +1,14 @@
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#pragma once
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#pragma once
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#include <chrono>
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#include <chrono>
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#ifdef __linux__
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#include <GL/glew.h>
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#include <GL/gl.h>
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#elif
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#include <gl/glew.h>
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#include <gl/glew.h>
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#include <gl/gl.h>
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#include <gl/gl.h>
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#endif
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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@ -1,7 +1,12 @@
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#pragma once
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#pragma once
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#ifdef __linux__
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#include <GL/glew.h>
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#include <GL/gl.h>
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#elif
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#include <gl/glew.h>
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#include <gl/glew.h>
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#include <gl/gl.h>
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#include <gl/gl.h>
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#endif
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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