Change created by date for collision handler header.
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#include <SFML/System/Vector2.hpp>
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#include <SFML/Window/Keyboard.hpp>
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#include <ios>
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#include <simpleengine/game.h>
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#include <simpleengine/event.h>
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#include <simpleengine/async_event.h>
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#include <simpleengine/entity.h>
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// Simple engine components
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#include <simpleengine/components/collision_component.h>
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#include <simpleengine/components/movement/movement_component.h>
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// Simpleengine events
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#include <simpleengine/events/entity_event.h>
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#include <simpleengine/events/collision_handler.h>
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// Simple engine utils
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#include <simpleengine/random.h>
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#include <chrono>
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@ -1,5 +1,5 @@
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//
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// Created by SeanOMik on 7/3/2020.
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// Created by SeanOMik on 3/1/2020.
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// Github: https://github.com/SeanOMik
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// Email: seanomik@gmail.com
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//
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