From 17610b1c8260f2fd0ebc542d12795fd4202c7a42 Mon Sep 17 00:00:00 2001 From: SeanOMik Date: Sun, 12 Jul 2020 22:36:04 -0500 Subject: [PATCH] Use a different Entity::Move override in MovementComponent --- src/components/movement/movement_component.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/components/movement/movement_component.cpp b/src/components/movement/movement_component.cpp index 87ba228..2d42cb6 100644 --- a/src/components/movement/movement_component.cpp +++ b/src/components/movement/movement_component.cpp @@ -43,7 +43,7 @@ void simpleengine::MovementComponent::Move(const float& delta_time, const float& velocity.y *= max_velocity / abs; } - owning_entity.Move(velocity * delta_time); + owning_entity.Move(delta_time, velocity); } void simpleengine::MovementComponent::Update(const float& delta_time) {