SimpleEngine/include/simpleengine/ecs/component/collision_shape_component.h

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#pragma once
#include "../../physics/collision/collision_shape.h"
namespace simpleengine::ecs {
/**
* @brief A component that contains a collision shape.
*
*/
class CollisionShapeComponent {
public:
physics::collision::CollisionShape* collision_shape;
CollisionShapeComponent(physics::collision::CollisionShape* shape) : collision_shape(shape) {
}
};
}