From e6ba31778977d5d5aa27cb36e0f160fb2f256e1a Mon Sep 17 00:00:00 2001 From: SeanOMik Date: Wed, 9 Sep 2020 22:59:01 -0500 Subject: [PATCH] Add defaults to permissions --- README.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 88116a9..8e9abe8 100644 --- a/README.md +++ b/README.md @@ -19,13 +19,13 @@ Energetic Storage is a plugin that is heavily inspired by a forge mod named, [Ap * Only trusted players and the owner of the system can destroy it. ## Permissions -* `energeticstorage.*`: Gives all Energetic Storage permissions. -* `energeticstorage.reload`: Gives permission to reload the Energetic Storage configuration files. -* `energeticstorage.esgive`: Gives permission to give an Energetic Storage item to themselves. -* `energeticstorage.esgive.others`: Gives permission to give an Energetic Storage item to others. -* `energeticstorage.system.open.untrusted`: Gives permission to open an ES System that the player is not trusted on. -* `energeticstorage.system.create`: Gives permission to create an ES System. -* `energeticstorage.system.destroy.untrusted`: Gives permission to destroy a system the player isn't trusted on. +* `energeticstorage.*`: Gives all Energetic Storage permissions. Default: `op` +* `energeticstorage.reload`: Gives permission to reload the Energetic Storage configuration files. Default: `op` +* `energeticstorage.esgive`: Gives permission to give an Energetic Storage item to themselves. Default: `op` +* `energeticstorage.esgive.others`: Gives permission to give an Energetic Storage item to others. Default: `op` +* `energeticstorage.system.open.untrusted`: Gives permission to open an ES System that the player is not trusted on. Default: `op` +* `energeticstorage.system.create`: Gives permission to create an ES System. Default: `Everyone` +* `energeticstorage.system.destroy.untrusted`: Gives permission to destroy a system the player isn't trusted on. Default: `op` ## Commands * /esreload @@ -50,4 +50,4 @@ Players.yml is where **_all_** player data is stored. **I would recommend not me ![terminal](screenshots/terminal.png) -![terminalAmount](screenshots/terminalAmount.png); \ No newline at end of file +![terminalAmount](screenshots/terminalAmount.png);