Fix error message for not found systems.
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@ -38,24 +38,9 @@ public class PlayerInteractListener implements Listener {
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player.sendMessage(Reference.PREFIX + ChatColor.RED + "You are not trusted to this system!");
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player.sendMessage(Reference.PREFIX + ChatColor.RED + "You are not trusted to this system!");
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}
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}
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} else {
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} else {
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player.sendMessage(Reference.PREFIX + ChatColor.RED + "You are not trusted to this system!");
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player.sendMessage(Reference.PREFIX + ChatColor.RED + "This is an invalid ES System!");
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}
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}
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}
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}
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/*
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// You probably do not need an atomic reference IntelliJ just recommended this to me.
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AtomicReference<Double> lastIncrement = new AtomicReference<>((double) 0);
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Bukkit.getScheduler().runTaskTimer(plugin, ()-> {
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Location a = new Location(Bukkit.getWorld(""), 0,0,0,);
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Location b = new Location(Bukkit.getWorld(""), 0,0,0,);
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Vector d = b.subtract(a).toVector();
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lastIncrement.updateAndGet(v -> (v + 0.1));
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Location line = a.add(d).multiply(lastIncrement.get());
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// Spawns 1 heart particle
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line.getWorld().spawnParticle(Particle.HEART, line, 1);
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}, (long) 20, (long) 15); // 20 = delay, 15 = timer
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*/
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}
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}
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}
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}
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}
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}
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