Modify the GUI a bit to make it easier to move around in
This commit is contained in:
parent
0c24e0bd31
commit
0241704cf6
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@ -4,7 +4,7 @@
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<groupId>net.seanomik</groupId>
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<artifactId>energeticstorage</artifactId>
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<name>EnergeticStorage</name>
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<version>0.1-SNAPSHOT</version>
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<version>0.4-SNAPSHOT</version>
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<build>
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<defaultGoal>clean package</defaultGoal>
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<resources>
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@ -25,22 +25,6 @@
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<plugin>
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<artifactId>maven-shade-plugin</artifactId>
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<version>3.1.0</version>
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<executions>
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<execution>
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<phase>package</phase>
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<goals>
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<goal>shade</goal>
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</goals>
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<configuration>
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<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_1.15.2_\plugins\EnergeticStorage-MC-v1.15.X-v${project.version}.jar</outputFile>
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<createDependencyReducedPom>false</createDependencyReducedPom>
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</configuration>
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</execution>
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</executions>
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</plugin>
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<plugin>
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<artifactId>maven-shade-plugin</artifactId>
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<version>3.2.1</version>
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<executions>
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<execution>
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<id>shade</id>
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@ -48,16 +32,16 @@
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<goals>
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<goal>shade</goal>
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</goals>
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</execution>
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</executions>
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<configuration>
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<relocations>
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<relocation>
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<pattern>de.tr7zw.changeme.nbtapi</pattern>
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<shadedPattern>de.tr7zw.nbtapi</shadedPattern>
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<shadedPattern>de.tr7zw.nbtapi.energeticstorage</shadedPattern>
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</relocation>
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</relocations>
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</configuration>
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</execution>
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</executions>
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</plugin>
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</plugins>
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</build>
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@ -75,38 +59,16 @@
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<url>https://repo.codemc.org/repository/maven-public/</url>
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</repository>
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<repository>
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<id>maven-repository</id>
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<url>file:///${project.basedir}/maven-repository</url>
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<id>jitpack.io</id>
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<url>https://jitpack.io</url>
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</repository>
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</repositories>
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<dependencies>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<version>1.15.2-R0.1-SNAPSHOT</version>
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<artifactId>spigot</artifactId>
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<version>1.14-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<exclusions>
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<exclusion>
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<artifactId>commons-lang</artifactId>
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<groupId>commons-lang</groupId>
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</exclusion>
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<exclusion>
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<artifactId>guava</artifactId>
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<groupId>com.google.guava</groupId>
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</exclusion>
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<exclusion>
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<artifactId>gson</artifactId>
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<groupId>com.google.code.gson</groupId>
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</exclusion>
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<exclusion>
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<artifactId>bungeecord-chat</artifactId>
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<groupId>net.md-5</groupId>
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</exclusion>
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<exclusion>
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<artifactId>snakeyaml</artifactId>
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<groupId>org.yaml</groupId>
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</exclusion>
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</exclusions>
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</dependency>
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</dependencies>
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<properties>
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@ -114,3 +76,4 @@
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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</properties>
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</project>
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8
pom.xml
8
pom.xml
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@ -6,7 +6,7 @@
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<groupId>net.seanomik</groupId>
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<artifactId>energeticstorage</artifactId>
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<version>0.4-SNAPSHOT</version>
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<version>0.4.1-SNAPSHOT</version>
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<packaging>jar</packaging>
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<name>EnergeticStorage</name>
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@ -47,10 +47,12 @@
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</relocation>
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</relocations>
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<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_1.14.4_\plugins\EnergeticStorage-v${project.version}.jar</outputFile>
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<!--<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_1.14.4_\plugins\EnergeticStorage-v${project.version}.jar</outputFile>-->
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<!--<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_1.15.2_\plugins\EnergeticStorage-v${project.version}.jar</outputFile>-->
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<!--<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_1.16.1_\plugins\EnergeticStorage-MC-v${project.version}.jar</outputFile>-->
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<!--<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_1.16.2_\plugins\EnergeticStorage-MC-v${project.version}.jar</outputFile>-->
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<!--<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_PAPER_1.16.1_\plugins\EnergeticStorage-v${project.version}.jar</outputFile>-->
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<outputFile>D:\Code\java\spigotPlugins\_TEST_SERVER_PAPER_1.16.2_\plugins\EnergeticStorage-v${project.version}.jar</outputFile>
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</configuration>
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</execution>
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</executions>
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@ -99,7 +101,7 @@
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<dependency>
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<groupId>com.github.WesJD.AnvilGUI</groupId>
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<artifactId>anvilgui</artifactId>
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<version>ef71db62ec</version>
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<version>master-cee0befbaf-1</version>
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</dependency>
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</dependencies>
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</project>
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@ -39,7 +39,6 @@ public final class EnergeticStorage extends JavaPlugin implements Listener {
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private void registerListener() {
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getServer().getPluginManager().registerEvents(Reference.ES_TERMINAL_GUI, this);
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getServer().getPluginManager().registerEvents(Reference.ES_SYSTEM_GUI, this);
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getServer().getPluginManager().registerEvents(Reference.ES_DRIVE_GUI, this);
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getServer().getPluginManager().registerEvents(Reference.ES_SYSTEM_SECURITY_GUI, this);
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getServer().getPluginManager().registerEvents(new PlayerInteractListener(), this);
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@ -180,7 +180,7 @@ public class ESDriveGUI implements InventoryHolder, Listener {
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case SWAP:
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break;
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case SHIFT_IN:
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if (Utils.isItemValid(clickedItem)) {
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if (Utils.isItemValid(clickedItem) && Utils.isItemADrive(clickedItem)) {
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event.setCancelled(true);
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// Add the item into the player's inventory
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@ -199,7 +199,7 @@ public class ESDriveGUI implements InventoryHolder, Listener {
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break;
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case INTO_HALF:
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case INTO:
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if (Utils.isItemValid(cursor)) {
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if (Utils.isItemValid(cursor) && Utils.isItemADrive(cursor)) {
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NBTItem clickedNBT = new NBTItem(cursor);
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if (clickedNBT.hasKey("ES_Drive") && clickedNBT.getBoolean("ES_Drive")) {
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@ -214,18 +214,19 @@ public class ESDriveGUI implements InventoryHolder, Listener {
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case SHIFT_OUT:
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case OUT_HALF:
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case OUT:
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if (slot == 0) {
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if (slot == 0) { // Back button.
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player.closeInventory();
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Reference.ES_SYSTEM_GUI.initializeItems(player, esSystem);
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Reference.ES_SYSTEM_GUI.openInventory(player, esSystem);
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Reference.ES_TERMINAL_GUI.openInventory(player, esSystem);
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} else if (slot != 1 && slot != 7 && slot != 8) {
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if (Utils.isItemADrive(cursor)) {
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event.setCancelled(false);
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List<ESDrive> drives = esSystem.getESDrives();
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drives.remove(slot - 2);
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esSystem.setESDrives(drives);
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}
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}
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break;
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case INVENTORY_CLICK:
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event.setCancelled(false);
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@ -1,218 +0,0 @@
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package net.seanomik.energeticstorage.gui;
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import net.seanomik.energeticstorage.files.PlayersFile;
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import net.seanomik.energeticstorage.objects.ESDrive;
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import net.seanomik.energeticstorage.objects.ESSystem;
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import net.seanomik.energeticstorage.utils.Reference;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.*;
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public class ESSystemGUI implements InventoryHolder, Listener {
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private final Inventory inv;
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private final String title = "ES System";
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private Map<Player, ESSystem> openSystems = new HashMap<>();
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public ESSystemGUI() {
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inv = Bukkit.createInventory(this, 9, title);
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}
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@Override
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public Inventory getInventory() {
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return inv;
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}
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// You can call this whenever you want to put the items in
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public void initializeItems(Player player, ESSystem openSystem) {
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for (int i = 0; i < inv.getSize(); i++) {
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inv.setItem(i, createGuiItem(Material.BLACK_STAINED_GLASS_PANE, ""));
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}
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// Store the players open system
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if (openSystems.containsKey(player)) {
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openSystems.replace(player, openSystem);
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} else {
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openSystems.put(player, openSystem);
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}
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int maxSpace = 0;
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int filledSpace = 0;
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int filledTypes = 0;
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for (ESDrive drive : openSystem.getESDrives()) {
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maxSpace += drive.getSize();
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filledSpace += drive.getFilledSpace();
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filledTypes += drive.getFilledTypes();
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}
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// Get color of items text
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ChatColor spaceColor = ChatColor.GREEN;
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if (filledSpace >= maxSpace * 0.8) {
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spaceColor = ChatColor.RED;
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} else if (filledSpace >= maxSpace * 0.5) {
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spaceColor = ChatColor.YELLOW;
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}
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// Get color of types text
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ChatColor itemsColor = ChatColor.GREEN;
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if (filledTypes >= Reference.MAX_DRIVE_TYPES * 0.8) {
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itemsColor = ChatColor.RED;
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} else if (filledTypes >= Reference.MAX_DRIVE_TYPES * 0.5) {
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itemsColor = ChatColor.YELLOW;
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}
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List<String> lore = new ArrayList<>();
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lore.add(ChatColor.BLUE + "Filled Items: " + spaceColor + filledSpace + ChatColor.BLUE + "/" + ChatColor.GREEN + maxSpace);
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lore.add(ChatColor.BLUE + "Filled Types: " + itemsColor + filledTypes + ChatColor.BLUE + "/" + ChatColor.GREEN + Reference.MAX_DRIVE_TYPES);
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inv.setItem(5, createGuiItem(Material.GLASS_PANE, "Drives", lore));
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inv.setItem(4, createGuiItem(Material.IRON_BARS, "Security"));
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inv.setItem(3, createGuiItem(Material.CHEST, "Terminal"));
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}
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private ItemStack createGuiItem(Material material, String name, List<String> description) {
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ItemStack item = new ItemStack(material, 1);
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ItemMeta meta = item.getItemMeta();
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meta.setDisplayName(name);
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meta.setLore(description);
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item.setItemMeta(meta);
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return item;
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}
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private ItemStack createGuiItem(Material material, List<String> description) {
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ItemStack item = new ItemStack(material, 1);
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ItemMeta meta = item.getItemMeta();
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meta.setLore(description);
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item.setItemMeta(meta);
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return item;
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}
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private ItemStack createGuiItem(Material material, String name) {
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ItemStack item = new ItemStack(material, 1);
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ItemMeta meta = item.getItemMeta();
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meta.setDisplayName(name);
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item.setItemMeta(meta);
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return item;
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}
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// You can open the inventory with this
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public void openInventory(Player p, ESSystem esSystem) {
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if (openSystems.containsKey(p)) {
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openSystems.replace(p, esSystem);
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} else {
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openSystems.put(p, esSystem);
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}
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p.openInventory(inv);
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}
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private enum ClickType {
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NONE,
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SWAP,
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SWAP_RIGHT_CLICK,
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INTO,
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INTO_HALF,
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OUT,
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OUT_HALF,
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SHIFT_OUT,
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SHIFT_IN,
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INVENTORY_CLICK
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}
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private ClickType findClickType(InventoryClickEvent event) {
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Inventory inventory = event.getClickedInventory();
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if (inventory == null || inventory.getHolder() == null || inventory.getHolder() != this) {
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// Check for a shift click or bottom inventory click.
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if (event.getView().getTitle().equals(title)) {
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return (event.isShiftClick()) ? ClickType.SHIFT_IN : ClickType.INVENTORY_CLICK;
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}
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return ClickType.NONE;
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}
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ItemStack clickedItem = event.getCurrentItem();
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ItemStack cursor = event.getCursor();
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if ((clickedItem == null || clickedItem.getType() == Material.AIR) && (cursor == null || cursor.getType() == Material.AIR)) {
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return ClickType.NONE;
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} else if ( (clickedItem == null || clickedItem.getType() == Material.AIR) && (cursor != null || cursor.getType() != Material.AIR) ) {
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return (event.isLeftClick()) ? ClickType.INTO : ClickType.INTO_HALF;
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} else if (cursor == null || cursor.getType() == Material.AIR) {
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return (event.isShiftClick()) ? ClickType.SHIFT_OUT : (event.isLeftClick()) ? ClickType.OUT : ClickType.OUT_HALF;
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}
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return (event.isLeftClick()) ? ClickType.SWAP : ClickType.SWAP_RIGHT_CLICK;
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}
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// Remove cached player data
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@EventHandler
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public void onInventoryClose(InventoryCloseEvent event) {
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Inventory inventory = event.getInventory();
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if (inventory == null || inventory.getHolder() == null || inventory.getHolder() != this) {
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return;
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} else {
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Player player = (Player) event.getPlayer();
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openSystems.remove(player);
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}
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}
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// Check for clicks on items
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@EventHandler
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public void onInventoryClick(InventoryClickEvent event) {
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ClickType clickType = findClickType(event);
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if (clickType != ClickType.NONE) {
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event.setCancelled(true);
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Player player = (Player) event.getWhoClicked();
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ItemStack clickedItem = event.getCurrentItem(); // Will be valid if clicks an item (i.e. taking an item from the inventory)
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ItemStack cursor = event.getCursor(); // Will be valid if an item is put into the inventory
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int slot = event.getSlot();
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ESSystem esSystem = openSystems.get(player);
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switch (clickType) {
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case SHIFT_IN:
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break;
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case SWAP_RIGHT_CLICK:
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break;
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case SWAP:
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break;
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case INTO_HALF:
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break;
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case INTO:
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break;
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case OUT_HALF:
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break;
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case OUT:
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if (slot == 3) {
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Reference.ES_TERMINAL_GUI.openInventory(player, esSystem);
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} else if (slot == 4) {
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Reference.ES_SYSTEM_SECURITY_GUI.openInventory(player, esSystem);
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} else if (slot == 5) {
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Reference.ES_DRIVE_GUI.openInventory(player, esSystem);
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}
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break;
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case SHIFT_OUT:
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break;
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case INVENTORY_CLICK:
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event.setCancelled(false);
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break;
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}
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}
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}
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}
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@ -48,6 +48,7 @@ public class ESSystemSecurityGUI implements InventoryHolder, Listener {
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inv.setItem(i, createGuiItem(Material.BLACK_STAINED_GLASS_PANE, ""));
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}
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inv.setItem(0, createGuiItem(Material.PAPER, "Back"));
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inv.setItem(3, createGuiItem(Material.LIME_CONCRETE, "Trust player"));
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inv.setItem(4, createGuiItem(Material.RED_CONCRETE, "Un-Trust player"));
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if (openSystem.isPublic()) {
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@ -281,7 +282,9 @@ public class ESSystemSecurityGUI implements InventoryHolder, Listener {
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}
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} else {
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// At main menu
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if (slot == 3) { // Add player
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if (slot == 0) {
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Reference.ES_TERMINAL_GUI.openInventory(player, openSystem);
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} else if (slot == 3) { // Add player
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new AnvilGUI.Builder()
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.onComplete((plr, text) -> {
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if (text != null && !text.isEmpty()) {
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@ -2,6 +2,7 @@ package net.seanomik.energeticstorage.gui;
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import net.seanomik.energeticstorage.EnergeticStorage;
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import net.seanomik.energeticstorage.files.PlayersFile;
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import net.seanomik.energeticstorage.objects.ESDrive;
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import net.seanomik.energeticstorage.objects.ESSystem;
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import net.seanomik.energeticstorage.utils.Reference;
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import net.seanomik.energeticstorage.utils.Utils;
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@ -131,6 +132,43 @@ public class ESTerminalGUI implements InventoryHolder, Listener {
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} else {
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inv.clear(i);
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}
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inv.setItem(45, createGuiItem(Material.IRON_BARS, "Security"));
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// Create the lore for the drives
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int maxSpace = 0;
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int filledSpace = 0;
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int filledTypes = 0;
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for (ESDrive drive : openSystem.getESDrives()) {
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||||
maxSpace += drive.getSize();
|
||||
filledSpace += drive.getFilledSpace();
|
||||
filledTypes += drive.getFilledTypes();
|
||||
}
|
||||
|
||||
// Get color of items text
|
||||
ChatColor spaceColor = ChatColor.GREEN;
|
||||
if (filledSpace >= maxSpace * 0.8) {
|
||||
spaceColor = ChatColor.RED;
|
||||
} else if (filledSpace >= maxSpace * 0.5) {
|
||||
spaceColor = ChatColor.YELLOW;
|
||||
}
|
||||
|
||||
// Max drive type count for each drive
|
||||
int maxTypes = openSystem.getESDrives().size() * Reference.MAX_DRIVE_TYPES;
|
||||
|
||||
// Get color of types text
|
||||
ChatColor itemsColor = ChatColor.GREEN;
|
||||
if (filledTypes >= maxTypes * 0.8) {
|
||||
itemsColor = ChatColor.RED;
|
||||
} else if (filledTypes >= maxTypes * 0.5) {
|
||||
itemsColor = ChatColor.YELLOW;
|
||||
}
|
||||
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add(ChatColor.BLUE + "Filled Items: " + spaceColor + filledSpace + ChatColor.BLUE + "/" + ChatColor.GREEN + maxSpace);
|
||||
lore.add(ChatColor.BLUE + "Filled Types: " + itemsColor + filledTypes + ChatColor.BLUE + "/" + ChatColor.GREEN + maxTypes);
|
||||
inv.setItem(46, createGuiItem(Material.CHEST, "Drives", lore));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -143,6 +181,16 @@ public class ESTerminalGUI implements InventoryHolder, Listener {
|
|||
return item;
|
||||
}
|
||||
|
||||
private ItemStack createGuiItem(Material material, String name, List<String> lore) {
|
||||
ItemStack item = new ItemStack(material, 1);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(name);
|
||||
meta.setLore(lore);
|
||||
item.setItemMeta(meta);
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
private enum ClickType {
|
||||
NONE,
|
||||
SWAP,
|
||||
|
@ -278,7 +326,7 @@ public class ESTerminalGUI implements InventoryHolder, Listener {
|
|||
.title("Search Terminal.")
|
||||
.plugin(EnergeticStorage.getPlugin())
|
||||
.open(player);
|
||||
} else if (slot == 50) {
|
||||
} else if (slot == 50) { // Next page
|
||||
Map<ItemStack, Integer> items = openSystem.getAllItems();
|
||||
|
||||
if (items.size() > (pageIndex + 1) * 28 ) {
|
||||
|
@ -286,6 +334,10 @@ public class ESTerminalGUI implements InventoryHolder, Listener {
|
|||
openPages.replace(player.getUniqueId(), pageIndex);
|
||||
initializeItems(player, openSystem);
|
||||
}
|
||||
} else if (slot == 45) { // Security
|
||||
Reference.ES_SYSTEM_SECURITY_GUI.openInventory(player, openSystem);
|
||||
} else if (slot == 46) { // Drives
|
||||
Reference.ES_DRIVE_GUI.openInventory(player, openSystem);
|
||||
} else {
|
||||
switch (clickType) {
|
||||
case SHIFT_IN:
|
||||
|
|
|
@ -28,8 +28,7 @@ public class PlayerInteractListener implements Listener {
|
|||
ESSystem esSystem = Utils.findSystemAtLocation(block.getLocation());
|
||||
if (esSystem != null) {
|
||||
if (esSystem.isPlayerTrusted(player) || esSystem.isPublic() || esSystem.getOwner().equals(player.getUniqueId()) || PermissionChecks.canOpenUntrustedSystem(player)) {
|
||||
Reference.ES_SYSTEM_GUI.initializeItems(player, esSystem);
|
||||
Reference.ES_SYSTEM_GUI.openInventory(player, esSystem);
|
||||
Reference.ES_TERMINAL_GUI.openInventory(player, esSystem);
|
||||
} else {
|
||||
player.sendMessage(Reference.PREFIX + ChatColor.RED + "You are not trusted to this system!");
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@ package net.seanomik.energeticstorage.utils;
|
|||
|
||||
import net.seanomik.energeticstorage.files.ConfigFile;
|
||||
import net.seanomik.energeticstorage.gui.ESDriveGUI;
|
||||
import net.seanomik.energeticstorage.gui.ESSystemGUI;
|
||||
import net.seanomik.energeticstorage.gui.ESSystemSecurityGUI;
|
||||
import net.seanomik.energeticstorage.gui.ESTerminalGUI;
|
||||
import net.seanomik.energeticstorage.objects.ESSystem;
|
||||
|
@ -15,7 +14,6 @@ public class Reference {
|
|||
public static String PREFIX = ChatColor.AQUA + "" + ChatColor.ITALIC + "[Energetic Storage] " + ChatColor.RESET;
|
||||
|
||||
public static ESTerminalGUI ES_TERMINAL_GUI = new ESTerminalGUI();
|
||||
public static ESSystemGUI ES_SYSTEM_GUI = new ESSystemGUI();
|
||||
public static ESDriveGUI ES_DRIVE_GUI = new ESDriveGUI();
|
||||
public static ESSystemSecurityGUI ES_SYSTEM_SECURITY_GUI = new ESSystemSecurityGUI();
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package net.seanomik.energeticstorage.utils;
|
||||
|
||||
import de.tr7zw.changeme.nbtapi.NBTItem;
|
||||
import de.tr7zw.changeme.nbtapi.NBTTileEntity;
|
||||
import net.seanomik.energeticstorage.Skulls;
|
||||
import net.seanomik.energeticstorage.objects.ESSystem;
|
||||
|
@ -139,4 +140,9 @@ public class Utils {
|
|||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean isItemADrive(ItemStack item) {
|
||||
NBTItem nbtItem = new NBTItem(item);
|
||||
return nbtItem.hasKey("ES_Drive");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@ permissions:
|
|||
default: op
|
||||
energeticstorage.system.create:
|
||||
description: Permission for creating new Energetic Storage.
|
||||
default: op
|
||||
default: true
|
||||
energeticstorage.system.destroy.untrusted:
|
||||
description: Permission for destroying an ES System that the player is not trusted in.
|
||||
default: op
|
||||
|
|
Loading…
Reference in New Issue