Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
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Mr-Wiseguy f024c4db84 Implemented VI register tracking 2023-03-02 23:38:52 -05:00
include Implement rounding mode for cvt.w.fmt instructions 2023-03-02 22:50:47 -05:00
portultra Implemented VI register tracking 2023-03-02 23:38:52 -05:00
rsp Added recomp runtime library and portultra, MM initial boot 2023-02-19 22:27:35 -05:00
src Implemented VI register tracking 2023-03-02 23:38:52 -05:00
thirdparty Added recomp runtime library and portultra, MM initial boot 2023-02-19 22:27:35 -05:00
.gitignore Added recomp runtime library and portultra, MM initial boot 2023-02-19 22:27:35 -05:00
MMRecomp.sln Initial commit that can build a static library from recompiled functions 2023-02-19 03:28:39 -05:00
MMRecomp.vcxproj Fixed some libultra thread implementation issues, fixed flash implementation not getting detected by the game 2023-02-21 01:26:05 -05:00
MMRecomp.vcxproj.filters Added recomp runtime library and portultra, MM initial boot 2023-02-19 22:27:35 -05:00
RecompiledFuncs.vcxproj Fixed some libultra thread implementation issues, fixed flash implementation not getting detected by the game 2023-02-21 01:26:05 -05:00
RecompiledFuncs.vcxproj.filters Fixed some libultra thread implementation issues, fixed flash implementation not getting detected by the game 2023-02-21 01:26:05 -05:00
rev1_overlays.txt Initial commit that can build a static library from recompiled functions 2023-02-19 03:28:39 -05:00