Zelda64Recomp/patches
Mr-Wiseguy 39fd31f731 Transform tagging for pause screen cursor 2024-03-03 03:18:07 -05:00
..
code/sub_s
.gitignore
Makefile
actor_transform_tagging.c
camera_patches.c
camera_transform_tagging.c
cheats.c
culling.c
debug_patches.c Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
effect_patches.c Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
effect_transform_tagging.c
fixes.c
graphics.h Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
input.c
input.h Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
item_transform_tagging.c Transform tagging for pause screen cursor 2024-03-03 03:18:07 -05:00
misc_funcs.h Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
options.c Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
patch_helpers.h
patches.h Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
patches.ld
play_patches.c
play_patches.h
print.c Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
quicksave_patches.c
sky_transform_tagging.c
syms.ld Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
terrain_transform_tagging.c
transform_ids.h Transform tagging for pause screen cursor 2024-03-03 03:18:07 -05:00
ui_patches.c
ui_transform_tagging.c Transform tagging for pause screen cursor 2024-03-03 03:18:07 -05:00