Zelda64Recomp/CMakeLists.txt

103 lines
3.1 KiB
CMake

cmake_minimum_required(VERSION 3.20)
project(MMRecomp)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
if(UNIX AND NOT APPLE)
set(LINUX TRUE)
endif()
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
add_subdirectory(${CMAKE_SOURCE_DIR}/../mupen_rt64/mupen64plus-video-rt64 ${CMAKE_BINARY_DIR}/rt64)
target_include_directories(rt64 PRIVATE ${CMAKE_BINARY_DIR}/rt64/src)
get_target_property(RT64_BASENAME rt64 OUTPUT_NAME)
set(RT64_DLL ${RT64_BASENAME}${CMAKE_SHARED_LIBRARY_SUFFIX})
file(GLOB FUNC_C_SOURCES ${CMAKE_SOURCE_DIR}/RecompiledFuncs/*.c)
file(GLOB FUNC_CXX_SOURCES ${CMAKE_SOURCE_DIR}/RecompiledFuncs/*.cpp)
add_library(RecompiledFuncs STATIC)
target_compile_options(RecompiledFuncs PRIVATE
# -Wno-unused-but-set-variable
-fno-strict-aliasing
)
target_include_directories(RecompiledFuncs PRIVATE
${CMAKE_SOURCE_DIR}/include
)
target_sources(RecompiledFuncs PRIVATE ${FUNC_C_SOURCES} ${FUNC_CXX_SOURCES})
set (SOURCES
${CMAKE_SOURCE_DIR}/portultra/audio.cpp
${CMAKE_SOURCE_DIR}/portultra/events.cpp
${CMAKE_SOURCE_DIR}/portultra/mesgqueue.cpp
${CMAKE_SOURCE_DIR}/portultra/misc_ultra.cpp
${CMAKE_SOURCE_DIR}/portultra/port_main.c
${CMAKE_SOURCE_DIR}/portultra/scheduler.cpp
${CMAKE_SOURCE_DIR}/portultra/task_win32.cpp
${CMAKE_SOURCE_DIR}/portultra/threads.cpp
${CMAKE_SOURCE_DIR}/portultra/timer.cpp
${CMAKE_SOURCE_DIR}/portultra/ultrainit.cpp
${CMAKE_SOURCE_DIR}/src/ai.cpp
${CMAKE_SOURCE_DIR}/src/cont.cpp
${CMAKE_SOURCE_DIR}/src/dp.cpp
${CMAKE_SOURCE_DIR}/src/eep.cpp
${CMAKE_SOURCE_DIR}/src/euc-jp.cpp
${CMAKE_SOURCE_DIR}/src/flash.cpp
${CMAKE_SOURCE_DIR}/src/math_routines.cpp
${CMAKE_SOURCE_DIR}/src/overlays.cpp
${CMAKE_SOURCE_DIR}/src/pak.cpp
${CMAKE_SOURCE_DIR}/src/pi.cpp
${CMAKE_SOURCE_DIR}/src/portultra_stubs.cpp
${CMAKE_SOURCE_DIR}/src/portultra_translation.cpp
${CMAKE_SOURCE_DIR}/src/print.cpp
${CMAKE_SOURCE_DIR}/src/recomp.cpp
${CMAKE_SOURCE_DIR}/src/rt64_layer.cpp
${CMAKE_SOURCE_DIR}/src/sp.cpp
${CMAKE_SOURCE_DIR}/src/vi.cpp
${CMAKE_SOURCE_DIR}/src/main/main.cpp
${CMAKE_SOURCE_DIR}/rsp/aspMain.cpp
${CMAKE_SOURCE_DIR}/rsp/njpgdspMain.cpp
)
add_executable(MMRecomp)
target_include_directories(MMRecomp PRIVATE
${CMAKE_SOURCE_DIR}/include
${CMAKE_SOURCE_DIR}/thirdparty
${CMAKE_SOURCE_DIR}/../mupen_rt64/mupen64plus-win32-deps/SDL2-2.26.3/include
)
target_compile_options(MMRecomp PRIVATE
-march=nehalem
-fno-strict-aliasing
-fms-extensions
)
target_link_directories(MMRecomp PRIVATE
${CMAKE_SOURCE_DIR}/../mupen_rt64/mupen64plus-win32-deps/SDL2-2.26.3/lib/x64
)
target_link_libraries(MMRecomp PRIVATE
RecompiledFuncs
SDL2
rt64
)
target_sources(MMRecomp PRIVATE ${SOURCES})
set_property(TARGET MMRecomp PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
add_custom_command(TARGET MMRecomp POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_BINARY_DIR}/${RT64_DLL}
${CMAKE_SOURCE_DIR}
MAIN_DEPENDENCY ${CMAKE_BINARY_DIR}/${RT64_DLL})