Zelda64Recomp/src/recomp
Wiseguy ce406e9c5d
Use file backup system for config files (#335)
* Use file backup system for config files

* Add -fexceptions to windows cxxflags in workflow
2024-06-01 17:22:33 -04:00
..
ai.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
cont.cpp Asynchronous saving 2024-05-01 02:38:33 -04:00
dp.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
eep.cpp Asynchronous saving 2024-05-01 02:38:33 -04:00
euc-jp.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
euc-jp.h Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
files.cpp Use file backup system for config files (#335) 2024-06-01 17:22:33 -04:00
flash.cpp Asynchronous saving 2024-05-01 02:38:33 -04:00
math_routines.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
overlays.cpp Building Instructions & CI (#178) 2024-05-18 04:23:48 +02:00
pak.cpp ultramodern / recomp runtime: Relax alignment restrictions in osEPiReadIo, implement some more stubs (#130) 2024-05-14 00:21:51 -04:00
patch_loading.cpp Added WIP dual analog camera and widescreen UI patches 2023-12-01 10:56:20 -05:00
pi.cpp Use file backup system for config files (#335) 2024-06-01 17:22:33 -04:00
print.cpp Implemented new thread scheduling logic that doesn't need a central scheduler thread, removed all uses of atomic waits 2024-04-25 02:57:06 -04:00
recomp.cpp Remove shader cache and make it optional (#238) 2024-05-22 10:55:54 +02:00
sp.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
ultra_stubs.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
ultra_translation.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
vi.cpp Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00