Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
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thecozies 7b194955c5 input viz WIP + icons 2024-02-24 21:57:51 -05:00
assets input viz WIP + icons 2024-02-24 21:57:51 -05:00
include Added mechanism for getting aspect ratio from recompiled code, fixed wipe3 transition in widescreen 2024-02-17 22:12:23 -05:00
lib Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64 2024-02-17 22:11:07 -05:00
patches Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations 2024-02-24 16:14:48 -05:00
rsp
shaders
src Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes 2024-02-22 23:52:04 -05:00
ultramodern
.gitignore
.gitmodules
CMakeLists.txt
CMakeSettings.json
launch.vs.json
patches.toml
rev1_overlays.txt
us.rev1.toml