164 lines
5.4 KiB
C++
164 lines
5.4 KiB
C++
#include <memory>
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#include "../portultra/ultra64.h"
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#include "../portultra/multilibultra.hpp"
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#include "recomp.h"
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extern "C" void osInitialize_recomp(uint8_t * rdram, recomp_context * ctx) {
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osInitialize();
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}
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extern "C" void __osInitialize_common_recomp(uint8_t * rdram, recomp_context * ctx) {
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osInitialize();
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}
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extern "C" void osCreateThread_recomp(uint8_t* rdram, recomp_context* ctx) {
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osCreateThread(rdram, (int32_t)ctx->r4, (OSId)ctx->r5, (int32_t)ctx->r6, (int32_t)ctx->r7,
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(int32_t)MEM_W(0x10, ctx->r29), (OSPri)MEM_W(0x14, ctx->r29));
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}
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extern "C" void osStartThread_recomp(uint8_t* rdram, recomp_context* ctx) {
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osStartThread(rdram, (int32_t)ctx->r4);
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}
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extern "C" void osStopThread_recomp(uint8_t * rdram, recomp_context * ctx) {
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osStopThread(rdram, (int32_t)ctx->r4);
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}
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extern "C" void osDestroyThread_recomp(uint8_t * rdram, recomp_context * ctx) {
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osDestroyThread(rdram, (int32_t)ctx->r4);
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}
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extern "C" void osYieldThread_recomp(uint8_t * rdram, recomp_context * ctx) {
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assert(false);
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// osYieldThread(rdram);
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}
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extern "C" void osSetThreadPri_recomp(uint8_t* rdram, recomp_context* ctx) {
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osSetThreadPri(rdram, (int32_t)ctx->r4, (OSPri)ctx->r5);
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}
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extern "C" void osGetThreadPri_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = osGetThreadPri(rdram, (int32_t)ctx->r4);
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}
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extern "C" void osGetThreadId_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = osGetThreadId(rdram, (int32_t)ctx->r4);
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}
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extern "C" void osCreateMesgQueue_recomp(uint8_t* rdram, recomp_context* ctx) {
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osCreateMesgQueue(rdram, (int32_t)ctx->r4, (int32_t)ctx->r5, (s32)ctx->r6);
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}
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extern "C" void osRecvMesg_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = osRecvMesg(rdram, (int32_t)ctx->r4, (int32_t)ctx->r5, (s32)ctx->r6);
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}
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extern "C" void osSendMesg_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = osSendMesg(rdram, (int32_t)ctx->r4, (OSMesg)ctx->r5, (s32)ctx->r6);
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}
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extern "C" void osJamMesg_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = osJamMesg(rdram, (int32_t)ctx->r4, (OSMesg)ctx->r5, (s32)ctx->r6);
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}
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extern "C" void osSetEventMesg_recomp(uint8_t* rdram, recomp_context* ctx) {
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osSetEventMesg(rdram, (OSEvent)ctx->r4, (int32_t)ctx->r5, (OSMesg)ctx->r6);
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}
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extern "C" void osViSetEvent_recomp(uint8_t * rdram, recomp_context * ctx) {
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osViSetEvent(rdram, (int32_t)ctx->r4, (OSMesg)ctx->r5, (u32)ctx->r6);
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}
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extern "C" void osGetCount_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = osGetCount();
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}
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extern "C" void osGetTime_recomp(uint8_t * rdram, recomp_context * ctx) {
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uint64_t total_count = osGetTime();
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ctx->r2 = (int32_t)(total_count >> 32);
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ctx->r3 = (int32_t)(total_count >> 0);
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}
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extern "C" void osSetTimer_recomp(uint8_t * rdram, recomp_context * ctx) {
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uint64_t countdown = ((uint64_t)(ctx->r6) << 32) | ((ctx->r7) & 0xFFFFFFFFu);
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uint64_t interval = load_doubleword(rdram, ctx->r29, 0x10);
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ctx->r2 = osSetTimer(rdram, (int32_t)ctx->r4, countdown, interval, (int32_t)MEM_W(0x18, ctx->r29), (OSMesg)MEM_W(0x1C, ctx->r29));
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}
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extern "C" void osStopTimer_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = osStopTimer(rdram, (int32_t)ctx->r4);
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}
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extern "C" void osVirtualToPhysical_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = osVirtualToPhysical((int32_t)ctx->r4);
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}
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extern "C" void osInvalDCache_recomp(uint8_t * rdram, recomp_context * ctx) {
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;
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}
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extern "C" void osInvalICache_recomp(uint8_t * rdram, recomp_context * ctx) {
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;
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}
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extern "C" void osWritebackDCache_recomp(uint8_t * rdram, recomp_context * ctx) {
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;
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}
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extern "C" void osWritebackDCacheAll_recomp(uint8_t * rdram, recomp_context * ctx) {
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;
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}
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extern "C" void osSetIntMask_recomp(uint8_t * rdram, recomp_context * ctx) {
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;
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}
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extern "C" void __osDisableInt_recomp(uint8_t * rdram, recomp_context * ctx) {
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;
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}
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extern "C" void __osRestoreInt_recomp(uint8_t * rdram, recomp_context * ctx) {
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;
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}
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extern "C" void __osSetFpcCsr_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 0;
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}
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// For the Mario Party games (not working)
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//extern "C" void longjmp_recomp(uint8_t * rdram, recomp_context * ctx) {
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// RecompJmpBuf* buf = TO_PTR(RecompJmpBuf, ctx->r4);
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//
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// // Check if this is a buffer that was set up with setjmp
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// if (buf->magic == SETJMP_MAGIC) {
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// // If so, longjmp to it
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// // Setjmp/longjmp does not work across threads, so verify that this buffer was made by this thread
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// assert(buf->owner == Multilibultra::this_thread());
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// longjmp(buf->storage->buffer, ctx->r5);
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// } else {
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// // Otherwise, check if it was one built manually by the game with $ra pointing to a function
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// gpr sp = MEM_W(0, ctx->r4);
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// gpr ra = MEM_W(4, ctx->r4);
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// ctx->r29 = sp;
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// recomp_func_t* target = LOOKUP_FUNC(ra);
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// if (target == nullptr) {
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// fprintf(stderr, "Failed to find function for manual longjmp\n");
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// std::quick_exit(EXIT_FAILURE);
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// }
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// target(rdram, ctx);
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//
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// // TODO kill this thread if the target function returns
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// assert(false);
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// }
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//}
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//
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//#undef setjmp_recomp
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//extern "C" void setjmp_recomp(uint8_t * rdram, recomp_context * ctx) {
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// fprintf(stderr, "Program called setjmp_recomp\n");
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// std::quick_exit(EXIT_FAILURE);
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//}
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//
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//extern "C" int32_t osGetThreadEx(void) {
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// return Multilibultra::this_thread();
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//}
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