Zelda64Recomp/lib
Mr-Wiseguy 64793ef337 Update runtime for populating missing runtime pointers in offline compiled mods 2024-09-12 00:55:35 -04:00
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GamepadMotionHelpers Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
N64ModernRuntime@c4ee705250 Update runtime for populating missing runtime pointers in offline compiled mods 2024-09-12 00:55:35 -04:00
RmlUi@a893ea6386 Updated rmlui to master 2024-04-20 15:36:34 -05:00
concurrentqueue Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands 2023-12-03 13:14:54 -05:00
freetype-windows-binaries@d6fb49d11a Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00
lunasvg@610b8bf514 Updated rmlui to master 2024-04-20 15:36:34 -05:00
mm-decomp@5607eec18b Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
rt64@88c618c1f8 Update RT64 for many things, most notably re-spirv (#463) 2024-08-10 19:31:37 -04:00
sse2neon@42c704755d Fix arm64 building and X11 conflicts (#214) 2024-05-22 02:39:34 +02:00
FindFreetype.cmake Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00