Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
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Mr-Wiseguy 525092fd60 Cleaned up assets folder, added promptfont, started config menu UI 2023-12-29 16:49:26 -05:00
assets Cleaned up assets folder, added promptfont, started config menu UI 2023-12-29 16:49:26 -05:00
include Cleaned up assets folder, added promptfont, started config menu UI 2023-12-29 16:49:26 -05:00
lib Patch options button in file select to be a quit button instead, update RT64 and RmlUi 2023-12-27 17:56:26 -05:00
patches Patch options button in file select to be a quit button instead, update RT64 and RmlUi 2023-12-27 17:56:26 -05:00
rsp
shaders Update RT64, split UI immutable sampler into its own descriptor set 2023-11-24 18:12:58 -05:00
src Cleaned up assets folder, added promptfont, started config menu UI 2023-12-29 16:49:26 -05:00
ultramodern Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64 2023-12-17 15:39:46 -05:00
.gitignore Patch options button in file select to be a quit button instead, update RT64 and RmlUi 2023-12-27 17:56:26 -05:00
.gitmodules Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
CMakeLists.txt Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00
CMakeSettings.json
launch.vs.json
patches.toml
rev1_overlays.txt
us.rev1.toml Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00