Zelda64Recomp/ultramodern/ultrainit.cpp

15 lines
415 B
C++

#include "ultra64.h"
#include "ultramodern.hpp"
void ultramodern::preinit(RDRAM_ARG ultramodern::WindowHandle window_handle) {
ultramodern::set_main_thread();
ultramodern::init_events(PASS_RDRAM window_handle);
ultramodern::init_timers(PASS_RDRAM1);
ultramodern::init_audio();
ultramodern::init_saving(PASS_RDRAM1);
ultramodern::init_thread_cleanup();
}
extern "C" void osInitialize() {
}