Zelda64Recomp/patches
Mr-Wiseguy ff5dd7f50c Patch giants cutscene to fix music desync, update RT64 2024-03-15 01:17:56 -04:00
..
code/sub_s
.gitignore
Makefile
actor_transform_tagging.c
camera_patches.c
camera_transform_tagging.c Rewrite star drawing code to use tris and matrices instead of rects for better interpolation 2024-03-12 18:01:58 -04:00
cheats.c
culling.c
debug_patches.c
dpad.rgba32.bin
dpad.rgba32.png
effect_patches.c Patched lens/telescope effect to not stretch in widescreen, fixed incorrect trigger icons in UI. 2024-03-14 00:44:47 -04:00
effect_transform_tagging.c Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
fixes.c Patch giants cutscene to fix music desync, update RT64 2024-03-15 01:17:56 -04:00
graphics.h
input.c Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
input.h
item_transform_tagging.c Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
misc_funcs.h
options.c
patch_helpers.h
patches.h Rewrite star drawing code to use tris and matrices instead of rects for better interpolation 2024-03-12 18:01:58 -04:00
patches.ld
play_patches.c
play_patches.h
print.c
quicksave_patches.c
sky_transform_tagging.c Rewrite star drawing code to use tris and matrices instead of rects for better interpolation 2024-03-12 18:01:58 -04:00
sound.h
sound_patches.c
syms.ld
terrain_transform_tagging.c
transform_ids.h Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
ui_patches.c Patch giants cutscene to fix music desync, update RT64 2024-03-15 01:17:56 -04:00
ui_transform_tagging.c