Zelda64Recomp/njpgdspMain.us.rev1.toml

7 lines
195 B
TOML

text_offset = 0xC438B0
text_size = 0xAF0
text_address = 0x04001080
rom_file_path = "mm.us.rev1.rom_uncompressed.z64"
output_file_path = "rsp/njpgdspMain.cpp"
output_function_name = "njpgdspMain"