Zelda64Recomp/lib
dcvz 0a5a067ac0 Build and run N64Recomp in CMake 2024-06-11 23:44:38 +02:00
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GamepadMotionHelpers Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
N64ModernRuntime@ec7e81b45d Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
N64Recomp@fb7f4d0c0a Build and run N64Recomp in CMake 2024-06-11 23:44:38 +02:00
RmlUi@a893ea6386 Updated rmlui to master 2024-04-20 15:36:34 -05:00
concurrentqueue
freetype-windows-binaries@d6fb49d11a
lunasvg@610b8bf514 Updated rmlui to master 2024-04-20 15:36:34 -05:00
mm-decomp@5607eec18b Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
rt64@e106c18965 Update RT64 for AMD RDNA3 workaround and shader counts in debugger (#314) 2024-06-02 13:47:03 -04:00
sse2neon@42c704755d Fix arm64 building and X11 conflicts (#214) 2024-05-22 02:39:34 +02:00
FindFreetype.cmake