__start = 0x80000000; /* Dummy addresses that get recompiled into function calls */ recomp_get_item_inputs = 0x81000000; recomp_puts = 0x81000004; /* TODO pull these symbols from the elf file directly */ Player_PostLimbDrawGameplay = 0x80128BD0; Player_DrawImpl = 0x801246F4; gRegEditor = 0x801f3f60; Audio_PlaySfx = 0x8019f0c8; gSaveContext = 0x801ef670; Interface_SetHudVisibility = 0x8010ef68; PadMgr_GetInput = 0x80175f98; Inventory_GetBtnBItem = 0x8012ec80; gItemSlots = 0x801c2078; _Printf = 0x8008e050;