Compare commits

...

2 Commits

Author SHA1 Message Date
Mr-Wiseguy c9128b6da2 Remove option in patches toml that doesn't exist 2024-06-29 10:37:28 -04:00
Mr-Wiseguy c6b11f8379 Remove accidental change in rt64 render context 2024-06-29 10:35:54 -04:00
2 changed files with 1 additions and 3 deletions

View File

@ -7,8 +7,6 @@ output_func_path = "RecompiledPatches"
single_file_output = true
# Allow absolute symbols to be used as jump targets.
use_absolute_symbols = true
# Emit R_MIPS_32 relocations so they can be populated when loading the patch overlay.
emit_mips_32_relocs = true
# Point the recompiler at the symbol files so that it can resolve relocations during recompilation.
func_reference_syms_file = "Zelda64RecompSyms/mm.us.rev1.syms.toml"
data_reference_syms_files = [ "Zelda64RecompSyms/mm.us.rev1.datasyms.toml", "Zelda64RecompSyms/mm.us.rev1.datasyms_static.toml" ]

View File

@ -268,7 +268,7 @@ zelda64::renderer::RT64Context::RT64Context(uint8_t* rdram, ultramodern::rendere
// Check if the selected device actually supports MSAA sample positions and MSAA for for the formats that will be used
// and downgrade the configuration accordingly.
if (true) {//app->device->getCapabilities().sampleLocations) {
if (app->device->getCapabilities().sampleLocations) {
RT64::RenderSampleCounts color_sample_counts = app->device->getSampleCountsSupported(RT64::RenderFormat::R8G8B8A8_UNORM);
RT64::RenderSampleCounts depth_sample_counts = app->device->getSampleCountsSupported(RT64::RenderFormat::D32_FLOAT);
RT64::RenderSampleCounts common_sample_counts = color_sample_counts & depth_sample_counts;