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No commits in common. "839200b71736b1d9b2da57fc57b3a447006d105a" and "a80bd84a4a04821ef126a07666b187b7c1ad08ef" have entirely different histories.
839200b717
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a80bd84a4a
2
lib/rt64
2
lib/rt64
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@ -1 +1 @@
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Subproject commit 0fd6d05b8a0ec5daae313ad9e8504812ec31775d
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Subproject commit ec511c99d266bd6b7c770c36ca6c025b306d481c
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@ -28,6 +28,10 @@
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#include "ovl_patches.hpp"
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#include "ovl_patches.hpp"
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#include "librecomp/game.hpp"
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#include "librecomp/game.hpp"
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#ifdef HAS_MM_SHADER_CACHE
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#include "mm_shader_cache.h"
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#endif
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#ifdef _WIN32
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <Windows.h>
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@ -321,12 +325,18 @@ RspUcodeFunc* get_rsp_microcode(const OSTask* task) {
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extern "C" void recomp_entrypoint(uint8_t * rdram, recomp_context * ctx);
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extern "C" void recomp_entrypoint(uint8_t * rdram, recomp_context * ctx);
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gpr get_entrypoint_address();
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gpr get_entrypoint_address();
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// TODO DO NOT MERGE THIS BRANCH WITHOUT REENABLING THE SHADER CACHE
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#undef HAS_MM_SHADER_CACHE
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// array of supported GameEntry objects
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// array of supported GameEntry objects
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std::vector<recomp::GameEntry> supported_games = {
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std::vector<recomp::GameEntry> supported_games = {
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{
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{
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.rom_hash = 0xEF18B4A9E2386169ULL,
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.rom_hash = 0xEF18B4A9E2386169ULL,
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.internal_name = "ZELDA MAJORA'S MASK",
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.internal_name = "ZELDA MAJORA'S MASK",
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.game_id = u8"mm.n64.us.1.0",
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.game_id = u8"mm.n64.us.1.0",
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#ifdef HAS_MM_SHADER_CACHE
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.cache_data = {mm_shader_cache_bytes, sizeof(mm_shader_cache_bytes)},
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#endif
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.is_enabled = true,
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.is_enabled = true,
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.entrypoint_address = get_entrypoint_address(),
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.entrypoint_address = get_entrypoint_address(),
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.entrypoint = recomp_entrypoint,
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.entrypoint = recomp_entrypoint,
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